{
  "accountSettingsWindow": {
    "accountNameRules": "帳號名不可包含表情符號或其他特殊字符",
    "accountsText": "帳號",
    "achievementProgressText": "已完成${TOTAL}個成就中的${COUNT}個",
    "campaignProgressText": "戰役進度[困難]: ${PROGRESS}",
    "changeOncePerSeason": "每一賽季只有一次更改機會",
    "changeOncePerSeasonError": "您必須等${NUM}天到下個賽季改變此選項",
    "createAnAccountText": "建立一個帳戶",
    "customName": "自定義名稱",
    "deleteAccountText": "刪除帳戶",
    "googlePlayGamesAccountSwitchText": "如果您想使用其他 Google 帳戶，\n使用 Google Play 遊戲應用程序進行切換。",
    "linkAccountsEnterCodeText": "輸入代碼",
    "linkAccountsGenerateCodeText": "生成代碼",
    "linkAccountsInfoText": "(在不同的平台上共享遊戲進度)",
    "linkAccountsInstructionsNewText": "要連結兩個帳號，在第一個帳號里點擊“生成代碼”按鈕。\n在第二個帳號裡輸入那個代碼。\n兩個帳號數據將被共享。\n（第一個帳號的數據將會消失）\n\n您總共可連結${COUNT}個帳號。\n\n重要訊息：你只能連結你自己的帳號；\n如果你連結了朋友的帳號， \n你將無法同時線上遊玩。",
    "linkAccountsText": "連結帳號",
    "linkedAccountsText": "已連結的帳號：",
    "manageAccountText": "管理賬戶",
    "nameChangeConfirm": "更改帳號名為${NAME}?",
    "resetProgressConfirmNoAchievementsText": "這會重設你的合作模式進度和\n本地高分紀錄 (但不包含你的票卷)。\n這是不可回復的操作，你確定嗎？",
    "resetProgressConfirmText": "這會重設你的合作模式進度，\n成就和本地高分\n(但不包括你的票卷)。這是不可\n回復的操作。你確定嗎？",
    "resetProgressText": "重置遊戲進程",
    "setAccountName": "設置帳號名",
    "setAccountNameDesc": "選擇你要為你帳號使用的遊戲內名稱。\n你直接使用你其中一個已連結的賬戶的名稱或\n創造一個獨特的自定義名稱。",
    "signInInfoText": "登入得以收集票卷，完成線上\n和與其他裝置共享進度",
    "signInText": "登入",
    "signInWithAnEmailAddressText": "以電郵登入",
    "signInWithDeviceInfoText": "一個這裝置現有的自動帳號",
    "signInWithDeviceText": "使用設備賬戶登入",
    "signInWithGameCircleText": "使用Game Circle登入",
    "signInWithGooglePlayText": "用play商店登入",
    "signInWithTestAccountInfoText": "(舊有的帳號登入方式；使用後來的創設的帳號)",
    "signInWithTestAccountText": "用測試帳號登入",
    "signInWithText": "通過${SERVICE}登錄",
    "signInWithV2InfoText": "(可用於所有平臺的賬戶)",
    "signInWithV2Text": "以${APP_NAME}登入",
    "signOutText": "登出",
    "signingInText": "登入中…",
    "signingOutText": "登出中…",
    "ticketsText": "擁有票券: ${COUNT}",
    "titleText": "帳號",
    "unlinkAccountsInstructionsText": "選擇一個要解除連結的帳號",
    "unlinkAccountsText": "解除連結帳號",
    "unlinkLegacyV1AccountsText": "取消鏈接舊版(V1)賬戶",
    "v2LinkInstructionsText": "使用此鏈接新建或登錄賬戶",
    "viaAccount": "(透過帳號 ${NAME})",
    "youAreSignedInAsText": "您以這帳號登入："
  },
  "achievementChallengesText": "成就挑戰",
  "achievementText": "成就",
  "achievements": {
    "Boom Goes the Dynamite": {
      "description": "用TNT殺死了三個壞蛋",
      "descriptionComplete": "用TNT殺死了三個壞蛋",
      "descriptionFull": "在${LEVEL}中用TNT殺3個壞蛋",
      "descriptionFullComplete": "在 ${LEVEL}中殺死了三個壞蛋",
      "name": "炸彈爆炸了"
    },
    "Boxer": {
      "description": "沒用任何炸彈的情況下獲勝",
      "descriptionComplete": "在沒用任何炸彈的情況下獲勝了",
      "descriptionFull": "在沒用任何炸彈的情況下完成 ${LEVEL}",
      "descriptionFullComplete": "在沒用任何炸彈的情況下完成了 ${LEVEL}",
      "name": "拳擊手"
    },
    "Dual Wielding": {
      "descriptionFull": "鏈接兩個控制器（硬體或手機應用程式）",
      "descriptionFullComplete": "兩個控制器已連接（硬體或應用程式）",
      "name": "成雙成對"
    },
    "Flawless Victory": {
      "description": "毫髮無傷",
      "descriptionComplete": "毫髮無傷地贏了",
      "descriptionFull": "毫髮無傷地在 ${LEVEL}獲勝",
      "descriptionFullComplete": "毫髮無傷地在 ${LEVEL}獲勝了",
      "name": "完美獲勝"
    },
    "Free Loader": {
      "descriptionFull": "與兩位以上的玩家開始一場自由死鬥遊戲",
      "descriptionFullComplete": "已與兩位以上的玩家開始了一場自由死鬥遊戲",
      "name": "自由的戰鬥民族"
    },
    "Gold Miner": {
      "description": "用地雷殺死六個壞蛋",
      "descriptionComplete": "已用地雷殺死了六個壞蛋",
      "descriptionFull": "在 ${LEVEL}用地雷殺死六個壞蛋",
      "descriptionFullComplete": "在 ${LEVEL}用地雷殺死了六個壞蛋",
      "name": "淘金礦工"
    },
    "Got the Moves": {
      "description": "在不揮拳或使用炸彈的情況下獲勝",
      "descriptionComplete": "在不揮拳或使用炸彈的情況下獲勝了",
      "descriptionFull": "不揮拳或使用炸彈的情況下在 ${LEVEL}獲勝",
      "descriptionFullComplete": "不揮拳或使用炸彈的情況下在 ${LEVEL}獲勝了",
      "name": "蛇皮走位"
    },
    "In Control": {
      "descriptionFull": "連結一個控制器 (硬體或應用程式)",
      "descriptionFullComplete": "已連結一個控制器 (硬體或應用程式)",
      "name": "一切都在掌控之中"
    },
    "Last Stand God": {
      "description": "得到1000分",
      "descriptionComplete": "已得到1000分",
      "descriptionFull": "在 ${LEVEL}得到1000分",
      "descriptionFullComplete": "已在 ${LEVEL}得到了1000分",
      "name": "${LEVEL} 之神"
    },
    "Last Stand Master": {
      "description": "贏得250分",
      "descriptionComplete": "已贏得了250分",
      "descriptionFull": "在 ${LEVEL}贏得250分",
      "descriptionFullComplete": "在 ${LEVEL}贏得了250分",
      "name": "${LEVEL}大師"
    },
    "Last Stand Wizard": {
      "description": "贏得500分",
      "descriptionComplete": "已贏得了500分",
      "descriptionFull": "在 ${LEVEL}贏得500分",
      "descriptionFullComplete": "在 ${LEVEL}贏得了500分",
      "name": "${LEVEL}巫師"
    },
    "Mine Games": {
      "description": "用地雷殺死三個壞蛋",
      "descriptionComplete": "已用地雷殺死了三個壞蛋",
      "descriptionFull": "在 ${LEVEL}用地雷殺死三個壞蛋",
      "descriptionFullComplete": "在 ${LEVEL}用地雷殺死了三個壞蛋",
      "name": "地雷遊戲"
    },
    "Off You Go Then": {
      "description": "把三個壞蛋丟出地圖外",
      "descriptionComplete": "把三個壞蛋丟出地圖外了",
      "descriptionFull": "在 ${LEVEL}把三個壞蛋丟出地圖外",
      "descriptionFullComplete": "在 ${LEVEL}把三個壞蛋丟出地圖外了",
      "name": "滾出去!!!"
    },
    "Onslaught God": {
      "description": "贏得5000分",
      "descriptionComplete": "贏得了5000分",
      "descriptionFull": "在 ${LEVEL}贏得5000分",
      "descriptionFullComplete": "在 ${LEVEL}贏得了5000分",
      "name": "${LEVEL}衝鋒神"
    },
    "Onslaught Master": {
      "description": "得分500分",
      "descriptionComplete": "獲得500分",
      "descriptionFull": "在${LEVEL}裡獲得500分",
      "descriptionFullComplete": "在${LEVEL}裡獲得500分",
      "name": "${LEVEL}專家"
    },
    "Onslaught Training Victory": {
      "description": "擊敗所有敵人",
      "descriptionComplete": "擊敗所有敵人",
      "descriptionFull": "擊敗${LEVEL}中的所有敵人",
      "descriptionFullComplete": "擊敗了${LEVEL}中的所有敵人",
      "name": "${LEVEL}獲勝"
    },
    "Onslaught Wizard": {
      "description": "獲得1000分",
      "descriptionComplete": "獲得1000分",
      "descriptionFull": "在${LEVEL}裡獲得1000分",
      "descriptionFullComplete": "在${LEVEL}裡獲得了1000分",
      "name": "${LEVEL}精英"
    },
    "Precision Bombing": {
      "description": "不使用任何道具獲勝",
      "descriptionComplete": "不使用任何道具就獲勝了",
      "descriptionFull": "在${LEVEL}裡不使用任何道具獲勝",
      "descriptionFullComplete": "在${LEVEL}裡不使用任何道具就",
      "name": "精準爆破"
    },
    "Pro Boxer": {
      "description": "不使用任何炸彈獲勝",
      "descriptionComplete": "不使用任何炸彈就獲勝了",
      "descriptionFull": "在${LEVEL}裡不使用任何炸彈獲勝",
      "descriptionFullComplete": "在${LEVEL}裡不使用任何炸彈就獲勝了",
      "name": "職業拳擊手"
    },
    "Pro Football Shutout": {
      "description": "在敵人不得分的情況下獲勝",
      "descriptionComplete": "在敵人不得分的情況下就獲勝了",
      "descriptionFull": "在${LEVEL}裡不然敵人得分就獲勝了",
      "descriptionFullComplete": "在${LEVEL}裡不然敵人得分就獲勝了",
      "name": "無懈可擊的${LEVEL}"
    },
    "Pro Football Victory": {
      "description": "贏得比賽",
      "descriptionComplete": "贏得了比賽",
      "descriptionFull": "在${LEVEL}裡獲勝",
      "descriptionFullComplete": "在${LEVEL}裡獲勝了",
      "name": "${LEVEL}獲勝"
    },
    "Pro Onslaught Victory": {
      "description": "擊敗所有敵人",
      "descriptionComplete": "擊敗了所有敵人",
      "descriptionFull": "擊敗${LEVEL}裡的所有敵人",
      "descriptionFullComplete": "擊敗了${LEVEL}裡的所有敵人",
      "name": "${LEVEL}獲勝"
    },
    "Pro Runaround Victory": {
      "description": "擊敗所有敵人",
      "descriptionComplete": "擊敗了所有敵人",
      "descriptionFull": "擊敗${LEVEL}裡的所有敵人",
      "descriptionFullComplete": "擊敗了${LEVEL}裡的所有敵人",
      "name": "${LEVEL}h獲勝"
    },
    "Rookie Football Shutout": {
      "description": "不讓敵人得分的情況下獲勝",
      "descriptionComplete": "不讓敵人得分的情況下就獲勝了",
      "descriptionFull": "不讓敵人得分的情況下獲得${LEVEL}的勝利",
      "descriptionFullComplete": "不讓敵人得分的情況下就在${LEVEL}獲勝",
      "name": "無懈可擊的${LEVEL}"
    },
    "Rookie Football Victory": {
      "description": "獲得比賽的勝利",
      "descriptionComplete": "獲得了比賽的勝利",
      "descriptionFull": "在${LEVEL}裡獲勝",
      "descriptionFullComplete": "在${LEVEL}裡獲勝了",
      "name": "${LEVEL}獲勝"
    },
    "Rookie Onslaught Victory": {
      "description": "擊敗所有敵人",
      "descriptionComplete": "擊敗了所有敵人",
      "descriptionFull": "擊敗${LEVEL}裡的所有敵人",
      "descriptionFullComplete": "擊敗了${LEVEL}裡的所有敵人",
      "name": "${LEVEL}獲勝"
    },
    "Runaround God": {
      "description": "獲得2000分",
      "descriptionComplete": "獲得了2000分",
      "descriptionFull": "在${LEVEL}裡獲得2000分",
      "descriptionFullComplete": "在${LEVEL}裡獲得了2000分",
      "name": "${LEVEL}大師"
    },
    "Runaround Master": {
      "description": "獲得500分",
      "descriptionComplete": "獲得了500分",
      "descriptionFull": "在${LEVEL}裡獲得500分",
      "descriptionFullComplete": "在${LEVEL}裡獲得了500分",
      "name": "${LEVEL}專家"
    },
    "Runaround Wizard": {
      "description": "獲得1000分",
      "descriptionComplete": "獲得了1000分",
      "descriptionFull": "在${LEVEL}裡獲得1000分",
      "descriptionFullComplete": "在${LEVEL}裡獲得了1000分",
      "name": "${LEVEL}精英"
    },
    "Sharing is Caring": {
      "descriptionFull": "成功給朋友推薦遊戲",
      "descriptionFullComplete": "成功給朋友推薦了遊戲",
      "name": "分享的快樂"
    },
    "Stayin' Alive": {
      "description": "不死亡獲勝",
      "descriptionComplete": "不死亡就獲勝了",
      "descriptionFull": "在${LEVEL}裡不死亡獲勝",
      "descriptionFullComplete": "在${LEVEL}裡不死亡就獲勝了",
      "name": "我……還活著"
    },
    "Super Mega Punch": {
      "description": "一拳造成100%的傷害",
      "descriptionComplete": "一拳造成了100%的傷害",
      "descriptionFull": "在${LEVEL}裡一拳造成100%的傷害",
      "descriptionFullComplete": "在${LEVEL}裡一拳造成了100%的傷害",
      "name": "鑽石之拳"
    },
    "Super Punch": {
      "description": "一拳造成50%的傷害",
      "descriptionComplete": "一拳造成了50%的傷害",
      "descriptionFull": "在${LEVEL}裡一拳造成了50%的傷害",
      "descriptionFullComplete": "在${LEVEL}裡一拳造成了50%的傷害",
      "name": "黃金之拳"
    },
    "TNT Terror": {
      "description": "用TNT殺死六個敵人",
      "descriptionComplete": "用TNT殺死了六個敵人",
      "descriptionFull": "在${LEVEL}裡用TNT殺死六個敵人",
      "descriptionFullComplete": "在${LEVEL}裡用TNT殺死了六個敵人",
      "name": "爆破鬼才"
    },
    "Team Player": {
      "descriptionFull": "開始一個四人以上的比賽",
      "descriptionFullComplete": "開始了一個四人以上的比賽",
      "name": "團隊遊戲"
    },
    "The Great Wall": {
      "description": "阻止所有敵人",
      "descriptionComplete": "阻止了所有敵人",
      "descriptionFull": "在${LEVEL}裡阻止了所有敵人",
      "descriptionFullComplete": "在${LEVEL}裡阻止了所有敵人",
      "name": "城牆"
    },
    "The Wall": {
      "description": "阻止所有敵人",
      "descriptionComplete": "阻止了所有敵人",
      "descriptionFull": "在${LEVEL}裡阻止了所有敵人",
      "descriptionFullComplete": "在${LEVEL}裡阻止了所有敵人",
      "name": "高牆"
    },
    "Uber Football Shutout": {
      "description": "不讓敵人得分並獲勝",
      "descriptionComplete": "不讓敵人得分就獲勝了",
      "descriptionFull": "在${LEVEL}裡不讓敵人得分就是獲勝了",
      "descriptionFullComplete": "在${LEVEL}裡不讓敵人得分就獲勝了",
      "name": "無懈可擊的${LEVEL}"
    },
    "Uber Football Victory": {
      "description": "贏得比賽",
      "descriptionComplete": "贏得比賽",
      "descriptionFull": "在${LEVEL}裡獲勝",
      "descriptionFullComplete": "在${LEVEL}裡獲得勝利",
      "name": "${LEVEL}獲勝"
    },
    "Uber Onslaught Victory": {
      "description": "擊敗所有敵人",
      "descriptionComplete": "擊敗了所有敵人",
      "descriptionFull": "擊敗了${LEVEL}裡的所有敵人",
      "descriptionFullComplete": "擊敗了${LEVEL}裡的所有敵人",
      "name": "${LEVEL}勝利"
    },
    "Uber Runaround Victory": {
      "description": "擊敗所有敵人",
      "descriptionComplete": "擊敗了所有敵人",
      "descriptionFull": "擊敗了${LEVEL}裡的所有敵人",
      "descriptionFullComplete": "擊敗了${LEVEL}裡的所有敵人",
      "name": "${LEVEL}勝利"
    }
  },
  "achievementsRemainingText": "未完成的成就",
  "achievementsText": "成就",
  "achievementsUnavailableForOldSeasonsText": "抱歉，往屆成就細節不可用",
  "activatedText": "${THING}已激活",
  "addGameWindow": {
    "getMoreGamesText": "獲取更多比賽模式",
    "titleText": "新增比賽"
  },
  "addToFavoritesText": "添加到收藏",
  "addedToFavoritesText": "已將'${NAME}'添加到收藏",
  "allText": "全部",
  "allowText": "允許",
  "alreadySignedInText": "你的賬號已在其他設備上登錄\n請退出其他設備的登錄\n然後重試",
  "apiVersionErrorText": "無法加載模塊${NAME}，它的API版本為${VERSION_USED}，我們需要${VERSION_REQUIRED}。",
  "applyText": "套用",
  "areYouSureText": "確定?",
  "audioSettingsWindow": {
    "headRelativeVRAudioInfoText": "（“自動”僅在插入耳機時有效）",
    "headRelativeVRAudioText": "頭戴式VR音頻",
    "musicVolumeText": "音樂音量",
    "soundVolumeText": "音效音量",
    "soundtrackButtonText": "自定義音軌",
    "soundtrackDescriptionText": "（導入自定義的音樂）",
    "titleText": "音樂音量"
  },
  "autoText": "自動",
  "backText": "返回",
  "banThisPlayerText": "禁止這個玩家",
  "bestOfFinalText": "${COUNT}的最後一局",
  "bestOfSeriesText": "${COUNT}決勝制",
  "bestRankText": "你的最佳是#${RANK}",
  "bestRatingText": "你的最高評價是${RATING}",
  "bombBoldText": "炸彈",
  "bombText": "炸彈",
  "boostText": "加速",
  "bsRemoteConfigureInAppText": "${REMOTE_APP_NAME}是在应用本身中配置的。",
  "buttonText": "按鈕",
  "canWeDebugText": "你想要${APP_NAME}自動報告\n錯誤信息給開發人員嗎？\n\n信息中不包含個人信息\n可用於遊戲更加穩定",
  "cancelText": "取消",
  "cantConfigureDeviceText": "抱歉，${DEVICE}不可配置",
  "challengeEndedText": "此比賽挑戰已結束",
  "chatMuteText": "屏蔽消息",
  "chatMutedText": "屏蔽聊天信息",
  "chatUnMuteText": "取消屏蔽消息",
  "chests": {
    "prizeOddsText": "中獎機率",
    "reduceWaitText": "減少等待時間",
    "slotDescriptionText": "這個插槽可以容納一個箱子。\n\n透過玩戰役關卡贏取寶箱，\n參加比賽，並完成\n成就。",
    "slotText": "寶箱槽 ${NUM}",
    "slotsFullWarningText": "警告：您的所有寶箱槽都已滿。\n您在本遊戲中獲得的所有寶箱都將遺失。",
    "unlocksInText": "距離解鎖剩餘"
  },
  "choosingPlayerText": "<選擇玩家>",
  "claimText": "領取",
  "codesExplainText": "代碼由開發者提供\n以診斷及改正帳戶問題。",
  "completeThisLevelToProceedText": "你需要先完成\n這一關",
  "completionBonusText": "完成獎勵",
  "configControllersWindow": {
    "configureControllersText": "設置遊戲手柄",
    "configureKeyboard2Text": "設置本地第二鍵盤",
    "configureKeyboardText": "設置鍵盤",
    "configureMobileText": "用移動電話作控制器",
    "configureTouchText": "設置觸屏",
    "ps3Text": "PS3 控制器設置",
    "titleText": "手柄",
    "wiimotesText": "Wiimotes",
    "xbox360Text": "Xbox 360 手柄"
  },
  "configGamepadSelectWindow": {
    "androidNoteText": "注意：手柄支持取決於你的Android版本",
    "pressAnyButtonText": "點擊手柄任意按鈕\n以繼續設置...",
    "titleText": "手柄測試"
  },
  "configGamepadWindow": {
    "advancedText": "高級設置",
    "advancedTitleText": "高級控制器設置",
    "analogStickDeadZoneDescriptionText": "（釋放搖桿時角色出現“漂移”時調高）",
    "analogStickDeadZoneText": "模擬搖桿盲區",
    "appliesToAllText": "（適用於所有該類型手柄）",
    "autoRecalibrateDescriptionText": "（角色未全速移動時有效）",
    "autoRecalibrateText": "自動校準模擬搖桿",
    "axisText": "搖桿軸",
    "clearText": "清除",
    "dpadText": "方向鍵",
    "extraStartButtonText": "額外啟動按鈕",
    "ifNothingHappensTryAnalogText": "如果無法使用，請手動設置模擬搖桿",
    "ifNothingHappensTryDpadText": "如果無法使用，請手動設置方向鍵",
    "ignoreCompletelyDescriptionText": "（避免這個控制器影響遊戲或菜單）",
    "ignoreCompletelyText": "已完全忽略",
    "ignoredButton1Text": "已忽略 按鍵1",
    "ignoredButton2Text": "已忽略 按鍵2",
    "ignoredButton3Text": "已忽略 按鍵3",
    "ignoredButton4Text": "已屏蔽 按鍵4",
    "ignoredButtonDescriptionText": "（用於防止“主頁”或“同步”按鈕影響用戶界面）",
    "pressAnyAnalogTriggerText": "按任意模擬板機",
    "pressAnyButtonOrDpadText": "按任意鍵或方向鍵...",
    "pressAnyButtonText": "按任意鍵...",
    "pressLeftRightText": "按左或右...",
    "pressUpDownText": "按上或下...",
    "runButton1Text": "跑 按鍵1",
    "runButton2Text": "跑 按鍵2",
    "runTrigger1Text": "跑 扳機1",
    "runTrigger2Text": "跑 扳機2",
    "runTriggerDescriptionText": "（模擬板機可實現變速運行）",
    "secondHalfText": "用於設置顯示為單一手柄的\n二合一手柄設備的\n第二部分",
    "secondaryEnableText": "啟用",
    "secondaryText": "從屬手柄",
    "startButtonActivatesDefaultDescriptionText": "（如果啟動按鈕更傾向為“菜單按鈕”，則關閉此功能）",
    "startButtonActivatesDefaultText": "啟動按鈕激活默認部件",
    "titleText": "手柄設置",
    "twoInOneSetupText": "二合一手柄設置",
    "uiOnlyDescriptionText": "（組織這個控制器加入遊戲）",
    "uiOnlyText": "限制菜單應用",
    "unassignedButtonsRunText": "未給任何按鈕分配“跑”",
    "unsetText": "<未設置>",
    "vrReorientButtonText": "虛擬按鈕調整"
  },
  "configKeyboardWindow": {
    "configuringText": "配置 ${DEVICE}",
    "keyboard2NoteText": "注意：很多鍵盤只能一次同時按下幾個按鍵\n所以如果玩家連接另一個鍵盤\n則兩個鍵盤可以獲得更好的遊戲體驗\n請注意：即使在這種情況下，您也仍需\n為兩個玩家分配獨特的按鍵"
  },
  "configTouchscreenWindow": {
    "actionControlScaleText": "動作搖桿大小",
    "actionsText": "動作",
    "buttonsText": "按鈕",
    "dragControlsText": "<拖動按鍵以改變它們的位置>",
    "joystickText": "遊戲搖桿",
    "movementControlScaleText": "移動遙感大小",
    "movementText": "移動",
    "resetText": "重置",
    "swipeControlsHiddenText": "隱藏滑動圖標",
    "swipeInfoText": "“滑動”式控制是需要花時間來適應的\n但更嫻熟的使用可能會讓你在遊戲內表現的更好",
    "swipeText": "滑動",
    "titleText": "觸屏操作設置"
  },
  "configureDeviceInSystemSettingsText": "${DEVICE}可以於系統設定中配置",
  "configureItNowText": "立即配置？",
  "configureText": "配置",
  "connectMobileDevicesWindow": {
    "amazonText": "亞馬遜應用商店",
    "appStoreText": "應用商店",
    "bestResultsText": "更好的網絡環境可幫助你在遊戲內表現更好，你可以關閉\n其他無線設備來降低網絡延遲\n或者盡量在路由器附近\n再或者將遊戲主機使用有線網絡",
    "explanationText": "如果想用智能手機或平板電腦作為控制器，請在手機或平板電腦上安裝\n\"${REMOTE_APP_NAME}\"軟件。${APP_NAME}可以在局域網環境下\n同時支持八個設備的鏈接，這些完全免費",
    "forAndroidText": "對於Android:",
    "forIOSText": "對於iOS:",
    "getItForText": "iOS用戶可從${REMOTE_APP_NAME}獲取Bombsquad控制器\nAndroid用戶可從Google Play商店或Amazon應用商店下載",
    "googlePlayText": "Google Play商店",
    "titleText": "使用移動裝置作為控制器:"
  },
  "continuePurchaseText": "花費${PRICE}繼續?",
  "continueText": "繼續",
  "controlsText": "控制按鍵",
  "coopSelectWindow": {
    "activenessAllTimeInfoText": "不提供所有時間的排名",
    "activenessInfoText": "倍數隨著遊戲天數增加\n隨著離線天數減少",
    "activityText": "活動",
    "campaignText": "徵戰",
    "challengesInfoText": "獲得完成迷你遊戲的獎勵\n\n每完成一項挑戰\n獎勵和難度就會隨之增加\n每挑戰失敗或放棄一次，獎勵和難度就會隨之下降",
    "challengesText": "挑戰",
    "currentBestText": "當前最高分",
    "customText": "自定義",
    "entryFeeText": "參賽",
    "forfeitConfirmText": "要放棄此挑戰嗎？",
    "forfeitNotAllowedYetText": "目前不能放棄此挑戰",
    "forfeitText": "放棄",
    "multipliersText": "倍數",
    "nextChallengeText": "下一次挑戰",
    "nextPlayText": "下一次遊戲",
    "ofTotalTimeText": "在 ${TOTAL}",
    "playNowText": "現在開始",
    "pointsText": "分數",
    "powerRankingFinishedSeasonUnrankedText": "（以結束賽季，無排名）",
    "powerRankingNotInTopText": "（在 ${NUMBER}名次以外）",
    "powerRankingPointsEqualsText": "= ${NUMBER} 分",
    "powerRankingPointsMultText": "(x ${NUMBER} 分)",
    "powerRankingPointsText": "${NUMBER} 分",
    "powerRankingPointsToRankedText": "(共${CURRENT}分 已獲得${REMAINING}分)",
    "powerRankingText": "能力排位",
    "prizesText": "獎勵",
    "proMultInfoText": "擁有 ${PRO} 的玩家\n可獲得 ${PERCENT}% 的得分加成",
    "seeMoreText": "更多",
    "skipWaitText": "跳過等待",
    "timeRemainingText": "剩餘時間",
    "toRankedText": "排名",
    "totalText": "總計",
    "tournamentInfoText": "與聯賽中的玩家\n爭奪分數\n\n錦標賽時間結束時\n最高分玩家將會獲得獎勵",
    "welcome1Text": "歡迎來到${LEAGUE}。你可以通過\n在錦標賽中獲得獎杯、完成成就及\n獲得冠軍來提升你的聯賽排名",
    "welcome2Text": "你還可以參加很多相同活動來贏取點券\n點券可以用於解鎖新角色、地圖、圖標\n和迷你遊戲，或購買錦標賽門票",
    "yourPowerRankingText": "你的能力排名："
  },
  "copyConfirmText": "複製到剪切板",
  "copyOfText": "${NAME} 拷貝",
  "copyText": "複製",
  "createEditPlayerText": "<創建/編輯玩家>",
  "createText": "創建",
  "creditsWindow": {
    "additionalAudioArtIdeasText": "音頻補充、初期原稿和創意： ${NAME}",
    "additionalMusicFromText": "補充背景音樂： ${NAME}",
    "allMyFamilyText": "幫助進行遊戲測試的朋友和家人",
    "codingGraphicsAudioText": "代碼，貼圖和音頻： ${NAME}",
    "languageTranslationsText": "翻譯：",
    "legalText": "法律",
    "publicDomainMusicViaText": "版權共有音樂： ${NAME}",
    "softwareBasedOnText": "該軟件基於 ${NAME}的工作",
    "songCreditText": "${TITLE} 演唱： ${PERFORMER}\n作曲： ${COMPOSER}，改編： ${ARRANGER}，發行： ${PUBLISHER}\n由 ${SOURCE}提供",
    "soundAndMusicText": "音樂&音效：",
    "soundsText": "音樂 (${SOURCE}):",
    "specialThanksText": "特別鳴謝：",
    "thanksEspeciallyToText": "尤其感謝 ${NAME}",
    "titleText": "${APP_NAME} 製作團隊",
    "whoeverInventedCoffeeText": "製作咖啡的人"
  },
  "currentStandingText": "您目前的排名是 #${RANK}",
  "customizeText": "自定義…",
  "deathsTallyText": "${COUNT}次死亡",
  "deathsText": "死亡",
  "debugText": "測試",
  "debugWindow": {
    "reloadBenchmarkBestResultsText": "注意：建議您在調試階段將設置—>畫面—>紋理設置為“高”",
    "runCPUBenchmarkText": "CPU壓力測試",
    "runGPUBenchmarkText": "CPU壓力測試",
    "runMediaReloadBenchmarkText": "運行媒體重載基準程序",
    "runStressTestText": "運行壓力測試",
    "stressTestPlayerCountText": "模擬玩家數量",
    "stressTestPlaylistDescriptionText": "壓力測試列表",
    "stressTestPlaylistNameText": "列表名稱",
    "stressTestPlaylistTypeText": "列表類型",
    "stressTestRoundDurationText": "回合時長",
    "stressTestTitleText": "壓力測試",
    "titleText": "基準程序和壓力測試",
    "totalReloadTimeText": "總計裝載時間： ${TIME} （詳見日誌）"
  },
  "defaultGameListNameText": "默認${PLAYMODE}列表",
  "defaultNewGameListNameText": "我的${PLAYMODE}列表",
  "deleteText": "刪除",
  "demoText": "演示",
  "denyText": "拒絕",
  "deprecatedText": "棄用",
  "descriptionText": "簡介",
  "desktopResText": "桌面分辨率",
  "deviceAccountUpgradeText": "警告：\n您已使用設備帳戶（${NAME}）登錄。\n設備帳戶將在未來的更新中刪除。\n如果您想保留賬戶，請升級到 V2 帳戶。",
  "difficultyEasyText": "簡單",
  "difficultyHardOnlyText": "僅困難模式",
  "difficultyHardText": "困難",
  "difficultyHardUnlockOnlyText": "該關卡僅在困難模式解鎖.\n你相信你有奪冠的能力嗎!?!?!",
  "directBrowserToURLText": "請打開瀏覽器訪問以下URL：",
  "disableRemoteAppConnectionsText": "取消Remote應用連接",
  "disableXInputDescriptionText": "允許使用四個以上的控制器，但可能不會正常工作",
  "disableXInputText": "禁用XInput",
  "disabledText": "禁用",
  "discardText": "丟棄",
  "discordFriendsText": "想要尋找新的朋友一起遊玩嗎？\n快來加入我們的Discord社區發現新夥伴！",
  "discordJoinText": "加入Discord社區",
  "doneText": "完成",
  "drawText": "平局",
  "duplicateText": "複製",
  "editGameListWindow": {
    "addGameText": "添加\n比賽",
    "cantOverwriteDefaultText": "不可以覆蓋默認的遊戲列表",
    "cantSaveAlreadyExistsText": "已存在一個同名稱的遊戲列表",
    "cantSaveEmptyListText": "不可以保存空白的遊戲列表",
    "editGameText": "編輯\n比賽",
    "listNameText": "遊戲列表名稱",
    "nameText": "名稱",
    "removeGameText": "刪除\n比賽",
    "saveText": "保存列表",
    "titleText": "遊戲列表編輯器"
  },
  "editProfileWindow": {
    "accountProfileInfoText": "此特殊玩家檔案\n可能含有其中一個圖標\n\n${ICONS}\n\n基於你的登錄平台以顯示\n相關圖標",
    "accountProfileText": "（賬戶資料）",
    "availableText": "\"${NAME}\" 可用",
    "characterText": "腳色",
    "checkingAvailabilityText": "正在檢查\"${NAME}\"是否可用",
    "colorText": "顏色",
    "getMoreCharactersText": "獲得更多角色...",
    "getMoreIconsText": "獲得更多圖標...",
    "globalProfileInfoText": "全球玩家檔案名稱不會重複\n並且可以自定義圖標",
    "globalProfileText": "（全球檔案）",
    "highlightText": "副顏色",
    "iconText": "圖標",
    "localProfileInfoText": "本地玩家檔案不含圖標，且玩家名稱不具備唯一性\n升級至全球檔案，以擁有唯一的遊戲名稱，並且自定義圖標\n#警告：切勿使用隨機名稱，被使用的可能性很大",
    "localProfileText": "（本地檔案）",
    "nameDescriptionText": "玩家名稱",
    "nameText": "名稱",
    "profileAlreadyExistsText": "同樣名稱的使用者已存在!",
    "randomText": "隨機",
    "titleEditText": "編輯檔案",
    "titleNewText": "新建檔案",
    "unavailableText": "\"${NAME}\" 不可用，請使用其他名稱",
    "upgradeProfileInfoText": "這可以在全球範圍內保存您的萬家名稱\n並且你可以自定義一個圖標",
    "upgradeToGlobalProfileText": "升級至全球檔案"
  },
  "editSoundtrackWindow": {
    "cantDeleteDefaultText": "不能刪除默認的背景音與",
    "cantEditDefaultText": "不能編輯默認的背景音樂。請備份或創建一個新的背景音樂列表",
    "cantOverwriteDefaultText": "不可以覆蓋默認的背景音樂",
    "cantSaveAlreadyExistsText": "這個名字的背景音樂已經存在",
    "defaultGameMusicText": "<默認背景音樂>",
    "defaultSoundtrackNameText": "默認自定義背景音樂",
    "deleteConfirmText": "刪除自定義背景音樂\n\n“${NAME}”?",
    "deleteText": "刪除\n自定義背景音樂",
    "duplicateText": "備份\n自定義背景音樂",
    "editSoundtrackText": "自定義背景音樂編輯器",
    "editText": "編輯\n自定義背景音樂",
    "fetchingITunesText": "正在獲取音樂軟件播放列表...",
    "musicVolumeZeroWarning": "注意：目前音量為0",
    "nameText": "名稱",
    "newSoundtrackNameText": "我的背景音樂${COUNT}",
    "newSoundtrackText": "新的背景音樂",
    "newText": "創建\n背景音樂",
    "selectAPlaylistText": "選擇一個音樂列表",
    "selectASourceText": "音樂來源",
    "testText": "測試",
    "titleText": "自定義背景音樂",
    "useDefaultGameMusicText": "默認遊戲音樂",
    "useITunesPlaylistText": "音樂軟件播放列表",
    "useMusicFileText": "音樂文件（MP3等...）",
    "useMusicFolderText": "音樂文件夾"
  },
  "editText": "修改",
  "enabledText": "啓用",
  "endText": "結束",
  "enjoyText": "盡情享用吧",
  "epicDescriptionFilterText": "史詩級慢動作${DESCRIPTION}",
  "epicNameFilterText": "史詩級${NAME}",
  "errorAccessDeniedText": "訪問被拒絕",
  "errorDeviceTimeIncorrectText": "您的系統時間與BS伺服器相差了${HOURS}小時\n這可能會出現一些問題\n請檢查你的系統時間或時區",
  "errorOutOfDiskSpaceText": "磁盤空間不足",
  "errorSecureConnectionFailText": "無法安全的連接到伺服器，網絡功能可能會失效",
  "errorText": "錯誤",
  "errorUnknownText": "未知錯誤",
  "exitGameText": "退出${APP_NAME}?",
  "expiredAgoText": "${T} 前已過期",
  "expiresInText": "${T} 後過期",
  "exportSuccessText": "退出'${NAME}'",
  "externalStorageText": "外部存儲器",
  "failText": "失敗",
  "fatalErrorText": "有一些遊戲檔案遺失或被損壞\n請嘗試重新安裝退遊戲\n或者聯繫${EMAIL}尋求幫助",
  "fileSelectorWindow": {
    "titleFileFolderText": "選擇一個文件或文件夾",
    "titleFileText": "選擇一個文件",
    "titleFolderText": "選擇一個文件夾",
    "useThisFolderButtonText": "使用此文件夾"
  },
  "filterText": "过滤器",
  "finalScoreText": "最後得分",
  "finalScoresText": "最後得分",
  "finalTimeText": "最終時間",
  "finishingInstallText": "安裝即將完成...",
  "fireTVRemoteWarningText": "*為獲得更好的遊戲體驗\n請使用遊戲手柄\n或者在你的手機或平板電腦安裝\n'${REMOTE_APP_NAME}'",
  "firstToFinalText": "${COUNT} 局自由混戰賽最後得分",
  "firstToSeriesText": "${COUNT}局的自由混戰賽",
  "fiveKillText": "五連殺!!!!",
  "flawlessWaveText": "無傷通過！",
  "fourKillText": "四連殺！！！",
  "friendScoresUnavailableText": "無法獲取好友的得分",
  "gameCenterText": "GameCenter",
  "gameCircleText": "GameCircle",
  "gameLeadersText": "最高得分玩家數${COUNT}",
  "gameListWindow": {
    "cantDeleteDefaultText": "你不能刪除默認的遊戲列表",
    "cantEditDefaultText": "不能編輯默認的遊戲列表！請複製或新建一個",
    "cantShareDefaultText": "你不能分享默認列表",
    "deleteConfirmText": "是否刪除\"${LIST}\"?",
    "deleteText": "刪除\n遊戲列表",
    "duplicateText": "複製\n比賽列表",
    "editText": "編輯\n比賽列表",
    "newText": "新建\n比賽列表",
    "pointsToWinText": "勝利分數",
    "seriesLengthText": "遊戲長度",
    "showTutorialText": "顯示新手教程",
    "shuffleGameOrderText": "隨機比賽模式",
    "titleText": "自定義${TYPE}列表"
  },
  "gameSettingsWindow": {
    "addGameText": "添加比賽"
  },
  "gamesToText": "${WINCOUNT}比${LOSECOUNT}",
  "gatherWindow": {
    "aboutDescriptionLocalMultiplayerExtraText": "請注意:如果你有足夠多的遊戲手柄\n派對中的任意設備可以允許多個玩家同時遊戲",
    "aboutDescriptionText": "使用這些選項卡來組織一場派對\n\n通過派對，你可以和好友在不同的設備上\n一起玩遊戲和比賽\n\n使用手柄右上角的${PARTY}按鈕\n來發起派對聊天和互動\n（在菜單時按${BUTTON}）",
    "aboutText": "關於",
    "addressFetchErrorText": "<獲取地址錯誤>",
    "appInviteMessageText": "${NAME} 在 ${APP_NAME} 送給了您 ${COUNT} 點券",
    "appInviteSendACodeText": "向他們發送一個代碼",
    "appInviteTitleText": "${APP_NAME} 邀請碼",
    "bluetoothAndroidSupportText": "（適用於任何支持藍牙功能的Android設備）",
    "bluetoothDescriptionText": "使用藍牙創建遊戲或加入遊戲",
    "bluetoothHostText": "使用藍牙創建遊戲",
    "bluetoothJoinText": "通過藍牙加入遊戲",
    "bluetoothText": "藍牙",
    "checkingText": "檢查中...",
    "copyCodeConfirmText": "代碼已複製進剪切板",
    "copyCodeText": "複製此代碼",
    "dedicatedServerInfoText": "建立一個伺服器來獲取最佳效果，詳情見bombsquadgame.com/server",
    "descriptionShortText": "使用「多人遊戲」視窗來創造多人遊戲。",
    "disconnectClientsText": "這將使派對中的${COUNT}位玩家斷開連接\n確定這麼做嗎？",
    "earnTicketsForRecommendingAmountText": "如果您的朋友們玩了這款遊戲，它們將會受到${COUNT}點券\n（每個遊玩的朋友會使你獲取${YOU_COUNT}點券）",
    "earnTicketsForRecommendingText": "分享遊戲來\n獲取免費點券...",
    "emailItText": "通過電子郵件發送",
    "favoritesSaveText": "另存為收藏",
    "favoritesText": "收藏",
    "freeCloudServerAvailableMinutesText": "你需要${MINUTES}分鐘後才可獲取一個免費的伺服器",
    "freeCloudServerAvailableNowText": "免費伺服器可用",
    "freeCloudServerNotAvailableText": "非免費伺服器可用",
    "friendHasSentPromoCodeText": "從${NAME}中獲取到${COUNT}個${APP_NAME}點券",
    "friendPromoCodeAwardText": "每使用一次，你就會收到${COUNT}張點券",
    "friendPromoCodeExpireText": "此代碼將在${EXPIRE_HOURS}小時後失效，該代碼只對新玩家有效",
    "friendPromoCodeInstructionsText": "要使用此代碼，可打開${APP_NAME}。通過“設置->高級設置->傳送資料”操作\n所有支持平台的下載鏈接可見bombsquadgame.com",
    "friendPromoCodeRedeemLongText": "達到${MAX_USES}人後就不能獲得${COUNT}免費點券（防止玩家作弊）",
    "friendPromoCodeRedeemShortText": "可在遊戲中兌換${COUNT}免費點券",
    "friendPromoCodeWhereToEnterText": "（在 設置->高級設置->傳送資料 中）",
    "getFriendInviteCodeText": "獲取好友邀請碼",
    "googlePlayDescriptionText": "通過Google Play邀請玩家進入你的派對",
    "googlePlayInviteText": "邀請",
    "googlePlayReInviteText": "如果你發送一個邀請\n則你的派對中的${COUNT}位Google Play玩家將斷開連接\n在發出新邀請中再次邀請他們，讓他們回到派對",
    "googlePlaySeeInvitesText": "查看邀請",
    "googlePlayText": "Google Play",
    "googlePlayVersionOnlyText": "（Android/Google Play 設備）",
    "hostPublicPartyDescriptionText": "創建一個公開派對",
    "hostingUnavailableText": "主機不可用",
    "inDevelopmentWarningText": "注意：\n\n聯網模式是一項新的並且還在開發階段\n目前強烈建議所有玩家在\n局域網環境下進行遊戲",
    "internetText": "在線遊戲",
    "inviteAFriendText": "好友還未加入遊戲？邀請他們加入遊戲\n新玩家還可以獲得${COUNT}免費點券",
    "inviteFriendsText": "邀請朋友",
    "joinPublicPartyDescriptionText": "加入一個公開派對",
    "localNetworkDescriptionText": "加入一個附近的派對(局域網，藍牙，etc等)",
    "localNetworkText": "本地局域網",
    "makePartyPrivateText": "將我的派對變成私人派對",
    "makePartyPublicText": "將我的派對變成公開排隊",
    "manualAddressText": "地址",
    "manualConnectText": "連接",
    "manualDescriptionText": "加入派對，地址：",
    "manualJoinSectionText": "使用地址加入",
    "manualJoinableFromInternetText": "能否從互聯網連接：",
    "manualJoinableNoWithAsteriskText": "否*",
    "manualJoinableYesText": "能",
    "manualRouterForwardingText": "*若要解決此問題，請嘗試將你的路由器設置為將UDP端口 ${PORT}轉發到你的本地地址",
    "manualText": "手動",
    "manualYourAddressFromInternetText": "互聯網地址：",
    "manualYourLocalAddressText": "本地地址：",
    "nearbyText": "附近",
    "noConnectionText": "<無連接>",
    "noPartiesAddedText": "未添加派對",
    "otherVersionsText": "（其他版本）",
    "partyCodeText": "派對代碼",
    "partyInviteAcceptText": "接受",
    "partyInviteDeclineText": "拒絕",
    "partyInviteGooglePlayExtraText": "（查看“多人遊戲”窗口的“Google Play”選項卡）",
    "partyInviteIgnoreText": "忽略",
    "partyInviteText": "${NAME} 已邀請\n你可以加入他們的派對",
    "partyNameText": "排隊名稱",
    "partyServerRunningText": "你的派對伺服器正在運行",
    "partySizeText": "派對人數",
    "partyStatusCheckingText": "檢查中...",
    "partyStatusJoinableText": "你的派對現在可以從公開派對列表中加入了",
    "partyStatusNoConnectionText": "無法連接到伺服器",
    "partyStatusNotJoinableText": "你的派對無法從公開派對列表加入",
    "partyStatusNotPublicText": "你的派對是私人派對",
    "pingText": "網絡延遲",
    "portText": "端口",
    "privatePartyCloudDescriptionText": "私有方在專用的伺服器上運行，無需進行路由器配置",
    "privatePartyHostText": "舉辦私人派對",
    "privatePartyJoinText": "加入一個私人派對",
    "privateText": "私人",
    "publicHostRouterConfigText": "這可能需要配置路由器進行端口轉發，為了更簡單的選擇，請舉辦一個私人派對",
    "publicText": "公開",
    "requestingAPromoCodeText": "正在請求代碼...",
    "sendDirectInvitesText": "直接邀請",
    "shareThisCodeWithFriendsText": "給好友分享此代碼",
    "showMyAddressText": "顯示我的地址",
    "startHostingPaidText": "使用${COST}去創建一個派對",
    "startHostingText": "開始",
    "startStopHostingMinutesText": "你的下一個免費服務器將在${MINUTES}後可被開始或停止",
    "stopHostingText": "停止",
    "titleText": "多人遊戲",
    "wifiDirectDescriptionBottomText": "如果所有設備都沒有'Wi-Fi Direct'界面，那他們應該可以通過它找到彼此\n然後互相連接。一旦所有的設備都互相連接上了，你就可以通過“本地網絡”選項卡\n在此組織派對，常規的局域網也是一樣\n\n如果要獲取最佳的效果，Wi-Fi Direct創建者也應是${APP_NAME}派對的創建者",
    "wifiDirectDescriptionTopText": "無需打開網絡連接即可直接\n通過Wi-Fi Direct連接安卓設備。對Android4.2及以上的系統版本效果更好\n\n要使用該功能。可打開網絡設置，然後在菜單中尋找'Wi-Fi Direct'",
    "wifiDirectOpenWiFiSettingsText": "打開無線網絡設置",
    "wifiDirectText": "Wi-Fi Direct",
    "worksBetweenAllPlatformsText": "（所有平台之間運作）",
    "worksWithGooglePlayDevicesText": "（適用於運行Google Play（Android）版遊戲的設備）",
    "youHaveBeenSentAPromoCodeText": "您已送出一個${APP_NAME}促銷代碼："
  },
  "getTicketsWindow": {
    "freeText": "免費！",
    "freeTicketsText": "免費點券",
    "inProgressText": "一個交易正在進行：請稍後再試",
    "purchasesRestoredText": "購買恢復",
    "receivedTicketsText": "獲得${COUNT}點券",
    "restorePurchasesText": "恢復購買",
    "ticketPack1Text": "小型點券包",
    "ticketPack2Text": "中型點券包",
    "ticketPack3Text": "大型點券包",
    "ticketPack4Text": "局型點券包",
    "ticketPack5Text": "巨巨巨巨巨巨巨巨巨巨型點券包",
    "ticketPack6Text": "終極點券包",
    "ticketsFromASponsorText": "看推廣影片\n獲取${COUNT}點券",
    "ticketsText": "${COUNT} 點券",
    "titleText": "獲得點券",
    "unavailableLinkAccountText": "對不起，該平台不可進行購買\n您可以將賬戶鏈接到另一個\n平台，以進行購買",
    "unavailableTemporarilyText": "該選項當前不可用；請稍後再試",
    "unavailableText": "對不起，該選項目前不可用",
    "versionTooOldText": "對不起，你的遊戲版本太舊了；請更新到最新版本",
    "youHaveShortText": "你擁有 ${COUNT}",
    "youHaveText": "你擁有 ${COUNT}點券"
  },
  "goldPass": {
    "desc1InfTokensText": "無限代幣",
    "desc2NoAdsText": "零廣告",
    "desc3ForeverText": "直到永遠。",
    "goldPassText": "黃金通行證"
  },
  "googleMultiplayerDiscontinuedText": "抱歉，Google的多人遊戲服務不再可用。\n我將盡快更換新的替代服務。\n在此之前，請嘗試其他連接方法。\n-Eric",
  "googlePlayPurchasesNotAvailableText": "Google Play購買不可用\n你可能需要更新你的Google Play商店組件",
  "googlePlayServicesNotAvailableText": "Google play當前不可用\n一些功能將會被禁用",
  "googlePlayText": "Google Play",
  "graphicsSettingsWindow": {
    "alwaysText": "總是",
    "fullScreenCmdText": "全屏顯示Cmd-F",
    "fullScreenCtrlText": "全屏顯示（Ctrl-F）",
    "fullScreenText": "全屏",
    "gammaText": "Gamma",
    "highText": "高",
    "higherText": "最高",
    "lowText": "低",
    "maxFPSText": "幀速上限",
    "mediumText": "中",
    "neverText": "關",
    "resolutionText": "分辨率",
    "showFPSText": "顯示幀數",
    "texturesText": "材質質量",
    "titleText": "貼圖質量",
    "tvBorderText": "UI微縮進",
    "verticalSyncText": "垂直同步",
    "visualsText": "視覺"
  },
  "helpWindow": {
    "bombInfoText": "—炸彈—\n比拳頭傷害高，但也能對自己造成傷害\n給你個建議：\n在引線快要燒完時\n把炸彈扔向敵人",
    "canHelpText": "${APP_NAME}可以給你幫助",
    "controllersInfoText": "你可以正在局域網環境下與其他玩家遊玩${APP_NAME} ，或者\n你有足夠多的遊戲手柄，那樣也可以在同一個設備下游戲\n${APP_NAME}支持各種選擇；你甚至可以通過免費的 '${REMOTE_APP_NAME}' \n用手機或平板電腦作為遊戲手柄\n更多信息，請參考\"設置—>控制器\"",
    "controllersInfoTextRemoteOnly": "你可以和好友在同一網路下玩${APP_NAME}，或者你們\n可以通過使用免費的應用'${REMOTE_APP_NAME}'\n來將手機作爲遊戲控制手柄在同一個設備上遊戲",
    "controllersText": "手柄",
    "controlsSubtitleText": "你的好友的${APP_NAME}角色具有幾個基本動作",
    "controlsText": "控制鍵",
    "devicesInfoText": "VR版${APP_NAME}可與\n普通版本進行聯網遊戲，所以掏出你的所有手機、平板電腦\n和電腦，盡情暢玩吧。你甚至可以將\n普通版本的遊戲連機至VR版\n讓遊戲外的人也能看到遊戲畫面",
    "devicesText": "設備",
    "friendsGoodText": "這對於你而言是個好事，與三五好友一起玩${APP_NAME}最有趣了\n最對支持8個玩家一起玩",
    "friendsText": "好友",
    "jumpInfoText": "-跳躍-\n跳躍可以讓你跳過比較高的障礙物\n或者是讓你把炸彈扔的更遠\n又或者用來表達你的喜悅",
    "orPunchingSomethingText": "或用券猛擊敵人，將他們打下懸崖，然後在下落的途中用粘性炸彈炸掉它",
    "pickUpInfoText": "-撿起-\n你可以撿起旗子，敵人\n還有所有沒固定在地上的東西\n然後再扔出去吧",
    "powerupBombDescriptionText": "連續扔出\n三連炸彈",
    "powerupBombNameText": "三連炸彈",
    "powerupCurseDescriptionText": "你可能想要避開那些\n...或者你想試試看？",
    "powerupCurseNameText": "詛咒",
    "powerupHealthDescriptionText": "讓你恢復所有生命值\n你永遠都想不到",
    "powerupHealthNameText": "生命恢復",
    "powerupIceBombsDescriptionText": "威力比普通炸彈小\n但能把你的敵人凍住\n並且變得十分脆弱",
    "powerupIceBombsNameText": "冰凍炸彈",
    "powerupImpactBombsDescriptionText": "威力比普通炸彈低\n但是碰到其他物品之後直接爆炸",
    "powerupImpactBombsNameText": "觸感炸彈",
    "powerupLandMinesDescriptionText": "大特價，買一贈二\n居家旅行，防守陣地的不二選擇\n還可以阻止那些跑的飛快的人",
    "powerupLandMinesNameText": "地雷",
    "powerupPunchDescriptionText": "沒有拳套的我唯唯諾諾\n擁有拳套的我重拳出擊",
    "powerupPunchNameText": "拳擊手套",
    "powerupShieldDescriptionText": "無可阻擋！\n堅不可摧！",
    "powerupShieldNameText": "能量護盾",
    "powerupStickyBombsDescriptionText": "可以黏在任何物體上\n（聽說它和TNT是死對頭）",
    "powerupStickyBombsNameText": "粘性炸彈",
    "powerupsSubtitleText": "當然，沒有道具的遊戲會變得很難通關",
    "powerupsText": "道具",
    "punchInfoText": "-拳擊-\n跑得越快，造成的傷害越高\n你可以嘗試一下“衝刺旋轉跳拳”\n當然，要注意防守",
    "runInfoText": "-衝刺-\n按住任意鍵＋移動=衝刺\n衝刺雖然跑得快，但會對轉彎造成困難",
    "someDaysText": "有些時候你只是想揮拳猛擊默寫東西，或把什麼東西炸飛",
    "titleText": "${APP_NAME}幫助",
    "toGetTheMostText": "想要獲得更好的遊戲體驗，你需要：",
    "welcomeText": "歡迎來到 ${APP_NAME}!"
  },
  "holdAnyButtonText": "<按住任意按鈕>",
  "holdAnyKeyText": "<按住任意鍵>",
  "hostIsNavigatingMenusText": "-${HOST} 正在觀察主頁面-",
  "importPlaylistCodeInstructionsText": "用代碼來導入列表",
  "importPlaylistSuccessText": "成功導入${TYPE} 遊戲列表'${NAME}'",
  "importText": "導入",
  "importingText": "導入中...",
  "inGameClippedNameText": "名字會是\n\"${NAME}\"",
  "inboxText": "收件匣",
  "installDiskSpaceErrorText": "錯誤:無法完成安裝\n你的設備磁盤空間不足\n請釋放一些空間後重試",
  "internal": {
    "arrowsToExitListText": "按${LEFT} 或 ${RIGHT} 退出列表",
    "buttonText": "按鈕",
    "cantKickHostError": "你無法踢出創建者",
    "chatBlockedText": "玩家${NAME} 被禁言 ${TIME} 秒",
    "connectedToGameText": "加入 '${NAME}'",
    "connectedToPartyText": "加入${NAME}的派對",
    "connectingToPartyText": "正在連接...",
    "connectionFailedHostAlreadyInPartyText": "連接失敗：創建者正在另一派對中",
    "connectionFailedPartyFullText": "連接錯誤：房間滿員了",
    "connectionFailedText": "連接失敗",
    "connectionFailedVersionMismatchText": "連接失敗：創建者使用了更高的遊戲版本\n請確保你的遊戲版本與創建者一致再繼續",
    "connectionRejectedText": "連接被拒絕",
    "controllerConnectedText": "${CONTROLLER} 已連接",
    "controllerDetectedText": "檢測到1個手柄",
    "controllerDisconnectedText": "${CONTROLLER} 斷開連接",
    "controllerDisconnectedTryAgainText": "${CONTROLLER} 斷開連接。請嘗試重新連接",
    "controllerForMenusOnlyText": "此控制器無法在遊戲中使用",
    "controllerReconnectedText": "${CONTROLLER} 重新連接",
    "controllersConnectedText": "已連接${COUNT} 個手柄",
    "controllersDetectedText": "檢測到${COUNT} 個手柄",
    "controllersDisconnectedText": "${COUNT} 個手柄斷開連接",
    "corruptFileText": "檢測到已損壞文件。請嘗試重新安裝，或發送電子郵件到${EMAIL}尋求幫助",
    "errorPlayingMusicText": "無法播放音樂： ${MUSIC}",
    "errorResettingAchievementsText": "無法重置在線成就;請稍後再試",
    "hasMenuControlText": "${NAME} 目前擁有控制菜單的權限",
    "incompatibleNewerVersionHostText": "創建者的遊戲版本更高\n請更新您的遊戲版本後重試",
    "incompatibleVersionHostText": "創建者的遊戲版本與你的不一致\n請確保你們的遊戲版本相同後重試",
    "incompatibleVersionPlayerText": "${NAME} 正在運行不同的遊戲版本\n請確保你們的遊戲版本一致後重試",
    "invalidAddressErrorText": "錯誤：無效的地址",
    "invalidNameErrorText": "錯誤：無效的名字",
    "invalidPortErrorText": "錯誤：無效的端口",
    "invitationSentText": "已發出邀請",
    "invitationsSentText": "已發出${COUNT} 個邀請",
    "joinedPartyInstructionsText": "有人加入了你的派對\n去“開始戰鬥”中開始一場對戰吧",
    "keyboardText": "鍵盤",
    "kickIdlePlayersKickedText": "${NAME}掛機時間過長，將其踢出",
    "kickIdlePlayersWarning1Text": "如果${NAME} 繼續掛機，則將會在${COUNT} 後將其踢出",
    "kickIdlePlayersWarning2Text": "（你可以在設置->高級設置中將其關閉）",
    "leftGameText": "離開'${NAME}'.",
    "leftPartyText": "離開${NAME}的派對",
    "noMusicFilesInFolderText": "文件夾內沒有音頻文件",
    "playerJoinedPartyText": "${NAME} 加入了派對",
    "playerLeftPartyText": "${NAME} 離開了派對",
    "rejectingInviteAlreadyInPartyText": "拒絕邀請（已經在派對中）",
    "serverRestartingText": "伺服器正在重啟,請稍後加入",
    "serverShuttingDownText": "伺服器正在關閉...",
    "signInErrorText": "登錄出錯.",
    "signInNoConnectionText": "網絡連接失敗，無法登錄",
    "telnetAccessDeniedText": "錯誤：用戶未得到遠程登錄連接授權",
    "timeOutText": "（將在${TIME} 秒後超出時限）",
    "touchScreenJoinWarningText": "你已以觸摸屏的方式加入\n如果這是一個錯誤，請手動退出遊戲",
    "touchScreenText": "觸摸屏",
    "unableToCompleteTryAgainText": "現在無法完成此操作\n請稍後再試",
    "unableToResolveHostText": "錯誤：創建者網絡環境有問題",
    "unavailableNoConnectionText": "網絡連接故障",
    "vrOrientationResetCardboardText": "重置VR定位\n您需要用外部手柄來進行遊戲",
    "vrOrientationResetText": "VR定位重置",
    "willTimeOutText": "（若掛機則會超出時限）"
  },
  "inventoryText": "庫存",
  "jumpBoldText": "跳",
  "jumpText": "跳",
  "keepText": "舉起",
  "keepTheseSettingsText": "保存這些設置嗎",
  "keyboardChangeInstructionsText": "雙擊空格以更改控制器",
  "keyboardNoOthersAvailableText": "無其他可用的控制器",
  "keyboardSwitchText": "切換控制器為\"${NAME}\"",
  "kickOccurredText": "${NAME} 被踢出",
  "kickQuestionText": "是否要踢出玩家${NAME}?",
  "kickText": "踢出",
  "kickVoteCantKickAdminsText": "服務器管理員無法被踢出派對",
  "kickVoteCantKickSelfText": "你不可以踢出你自己",
  "kickVoteFailedNotEnoughVotersText": "沒有足夠的玩家參與投票",
  "kickVoteFailedText": "投票踢出玩家未成功",
  "kickVoteStartedText": "踢出玩家${NAME}的投票已發起",
  "kickVoteText": "投票踢出玩家",
  "kickVotingDisabledText": "投票踢人已被禁用",
  "kickWithChatText": "在聊天框內輸入${YES} 以同意，輸入${NO} 以否定",
  "killsTallyText": "${COUNT} 次擊殺",
  "killsText": "擊殺數",
  "kioskWindow": {
    "easyText": "簡單",
    "epicModeText": "史詩模式",
    "fullMenuText": "完整菜單",
    "hardText": "困難",
    "mediumText": "中級",
    "singlePlayerExamplesText": "單人模式/合作模式樣例",
    "versusExamplesText": "對戰模式樣例"
  },
  "languageSetText": "現在的語言是\"${LANGUAGE}\".",
  "lapNumberText": "圈數：${CURRENT}/${TOTAL}",
  "lastGamesText": "（最後${COUNT}局比賽）",
  "leaderboardsText": "排行榜",
  "league": {
    "allTimeText": "所有時間",
    "currentSeasonText": "當前賽季(${NUMBER})",
    "leagueFullText": "${NAME}聯賽",
    "leagueRankText": "聯賽排名",
    "leagueText": "聯賽",
    "rankInLeagueText": "#${RANK}, ${NAME} 聯賽${SUFFIX}",
    "seasonEndedDaysAgoText": "賽季已於${NUMBER}天前結束",
    "seasonEndsDaysText": "賽季將在${NUMBER}天後結束",
    "seasonEndsHoursText": "賽季將於${NUMBER}小時後結束",
    "seasonEndsMinutesText": "賽季將於${NUMBER}分鐘後結束",
    "seasonText": "第${NUMBER}賽季",
    "tournamentLeagueText": "你一定要到${NAME}聯賽後才能參加此賽事",
    "trophyCountsResetText": "獎杯計數將於下個賽季重置",
    "upToDateBonusDescriptionText": "請使用最新遊戲版本\n來獲得${PERCENT}%額外賠率",
    "upToDateBonusText": "最新版賠率"
  },
  "learnMoreText": "更多資訊...",
  "levelBestScoresText": "在${LEVEL}中的最高成績",
  "levelBestTimesText": "在${LEVEL}中的最佳時間",
  "levelIsLockedText": "${LEVEL}正在鎖定狀態",
  "levelMustBeCompletedFirstText": "你必須先完成${LEVEL}",
  "levelText": "${NUMBER}關卡",
  "levelUnlockedText": "關卡解鎖",
  "livesBonusText": "生命獎勵",
  "loadingText": "正在加載中",
  "loadingTryAgainText": "加載中...請稍後再試",
  "macControllerSubsystemBothText": "均可（不推薦）",
  "macControllerSubsystemClassicText": "經典",
  "macControllerSubsystemDescriptionText": "（在你手柄無法使用時請嘗試更改此選項）",
  "macControllerSubsystemMFiNoteText": "已檢測到Made-for-iOS/Mac手柄\n你需要在設置->控制器中啟用此設備",
  "macControllerSubsystemMFiText": "Made-for-iOS/Mac",
  "macControllerSubsystemTitleText": "手柄支持",
  "mainMenu": {
    "creditsText": "製作團隊",
    "demoMenuText": "演示菜單",
    "endGameText": "結束遊戲",
    "endTestText": "結束測試",
    "exitGameText": "退出遊戲",
    "exitToMenuText": "退出到菜單？",
    "howToPlayText": "幫助",
    "justPlayerText": "（勁${NAME}）",
    "leaveGameText": "離開遊戲",
    "leavePartyConfirmText": "確定要離開派對嗎？",
    "leavePartyText": "離開派對",
    "quitText": "離開遊戲",
    "resumeText": "回到遊戲",
    "settingsText": "設置"
  },
  "makeItSoText": "應用",
  "mapSelectGetMoreMapsText": "獲取更多地圖...",
  "mapSelectText": "選擇...",
  "mapSelectTitleText": "${GAME}地圖",
  "mapText": "地圖",
  "maxConnectionsText": "最大連接數",
  "maxPartySizeText": "最大派對規模",
  "maxPlayersText": "最多人數",
  "merchText": "周邊",
  "modeArcadeText": "街機模式",
  "modeClassicText": "經典模式",
  "modeDemoText": "示範模式",
  "moreSoonText": "更多內容即將推出...",
  "mostDestroyedPlayerText": "最遭受擊殺的玩家",
  "mostValuablePlayerText": "最有價值的玩家",
  "mostViolatedPlayerText": "最遭受暴力的玩家",
  "mostViolentPlayerText": "最暴力的玩家",
  "moveText": "移動",
  "multiKillText": "${COUNT}連殺!!!",
  "multiPlayerCountText": "${COUNT}名玩家",
  "mustInviteFriendsText": "注意：你必須在“${GATHER}”面板中邀請好友\n或連接多個手柄\n和好友一起遊戲",
  "nameBetrayedText": "${NAME} 擊殺了隊友${VICTIM}.",
  "nameDiedText": "${NAME}死了",
  "nameKilledText": "${NAME}擊殺${VICTIM}.",
  "nameNotEmptyText": "名字不能為空",
  "nameScoresText": "${NAME} 得分",
  "nameSuicideKidFriendlyText": "${NAME}意外逝世.",
  "nameSuicideText": "${NAME}自殺了.",
  "nameText": "名稱",
  "nativeText": "本機",
  "newExclaimText": "全新!",
  "newPersonalBestText": "新個人最佳！",
  "newTestBuildAvailableText": "更新的測試版可供下載了! (${VERSION} 升級至 ${BUILD}).\n到${ADDRESS}獲取測試版",
  "newText": "新建",
  "newVersionAvailableText": "更新版本的${APP_NAME} 可供下載了 版本號：${VERSION}",
  "nextAchievementsText": "未完成的成就：",
  "nextLevelText": "下一關",
  "noAchievementsRemainingText": "- 無",
  "noContinuesText": "(無可繼續)",
  "noExternalStorageErrorText": "該設備未發現外部存儲器",
  "noGameCircleText": "錯誤：未登錄GameCircle",
  "noMessagesText": "沒有消息.",
  "noPluginsInstalledText": "未安裝插件",
  "noScoresYetText": "沒有得分記錄",
  "noServersFoundText": "未找到服務器",
  "noThanksText": "不，謝謝",
  "noTournamentsInTestBuildText": "注意：此測試版本的比賽分數將會被作廢",
  "noValidMapsErrorText": "沒有發現該比賽類型的有效地圖",
  "notEnoughPlayersRemainingText": "剩餘玩家不足，退出並開始新遊戲",
  "notEnoughPlayersText": "至少需要${COUNT}名玩家來開始遊戲",
  "notEnoughTicketsText": "票不夠了!",
  "notNowText": "不是現在",
  "notSignedInErrorText": "你必須登入來進行該操作.",
  "notSignedInGooglePlayErrorText": "您必須通過Google Play登錄",
  "notSignedInText": "（未登錄）",
  "notUsingAccountText": "注意：忽略 ${SERVICE} 帳戶。\n如果您想使用它，請轉到“帳戶 -> 使用 ${SERVICE} 登錄”。",
  "nothingIsSelectedErrorText": "未選擇任何內容",
  "numberText": "#${NUMBER}",
  "offText": "關",
  "okText": "好的",
  "onText": "開",
  "oneMomentText": "請等待",
  "onslaughtRespawnText": "${PLAYER}將於第${WAVE}波復活",
  "openMeText": "打開我！",
  "openNowText": "即時打開",
  "openText": "打開",
  "orText": "${A} 或 ${B}",
  "otherText": "其他",
  "outOfText": "（在${ALL}名玩家中位列#${RANK}）",
  "ownFlagAtYourBaseWarning": "你的旗幟必須在自己\n的基地上才能得分",
  "packageModsEnabledErrorText": "啟用本地程序包修改時，聯網對戰不可用（參見設置->高級設置）",
  "partyWindow": {
    "chatMessageText": "聊天消息",
    "emptyText": "你的派對為空",
    "hostText": "（創建者）",
    "sendText": "發送",
    "titleText": "你的派對"
  },
  "pausedByHostText": "（創建者已暫停）",
  "perfectWaveText": "完美的一波",
  "pickUpText": "撿起1",
  "playModes": {
    "coopText": "合作模式",
    "freeForAllText": "混戰模式",
    "multiTeamText": "多團隊",
    "singlePlayerCoopText": "單人遊戲/合作模式",
    "teamsText": "團隊模式"
  },
  "playText": "開始戰鬥",
  "playWindow": {
    "oneToFourPlayersText": "一到四個玩家",
    "titleText": "開始戰鬥",
    "twoToEightPlayersText": "適合2-8名玩家"
  },
  "playerCountAbbreviatedText": "${COUNT}名玩家",
  "playerDelayedJoinText": "${PLAYER}將在下一回合進入遊戲",
  "playerInfoText": "玩家資料",
  "playerLeftText": "${PLAYER}離開了遊戲",
  "playerLimitReachedText": "已達到${COUNT}名玩家上線；其他玩家不可加入",
  "playerProfilesWindow": {
    "cantDeleteAccountProfileText": "您無法刪除您的玩家資料",
    "deleteButtonText": "刪除\n檔案",
    "deleteConfirmText": "刪除'${PROFILE}'?",
    "editButtonText": "編輯\n檔案",
    "explanationText": "（為這個賬號定義玩家名稱和外觀）",
    "newButtonText": "新建\n檔案",
    "titleText": "玩家檔案"
  },
  "playerText": "玩家",
  "playlistNoValidGamesErrorText": "此列表未包含有效的已解鎖遊戲",
  "playlistNotFoundText": "找不到遊戲列表",
  "playlistText": "遊玩列表",
  "playlistsText": "遊戲列表",
  "pleaseRateText": "如果你喜歡${APP_NAME}，請考慮花一些時間\n為Bombsquad寫一篇評論。這將為我們\n提供一些有用的反饋建議，為遊戲的未來開發給予支持\n\nThanks!\n-Eric",
  "pleaseWaitText": "請稍等....",
  "pluginClassLoadErrorText": "加載插件類'${PLUGIN}'時出錯：${ERROR}",
  "pluginInitErrorText": "初始化插件'${PLUGIN}'時出錯：${ERROR}",
  "pluginSettingsText": "插件設置",
  "pluginsAutoEnableNewText": "自動啟用新插件",
  "pluginsDetectedText": "檢測到新插件。重新啓動以激活，或在設置中配置這些插件",
  "pluginsDisableAllText": "禁用所有插件",
  "pluginsEnableAllText": "啟用所有插件",
  "pluginsRemovedText": "${NUM}個插件已丟失",
  "pluginsText": "外掛程式",
  "practiceText": "練習",
  "pressAnyButtonPlayAgainText": "按任意鍵再玩一次...",
  "pressAnyButtonText": "按任意鍵以繼續...",
  "pressAnyButtonToJoinText": "按任意鍵加入...",
  "pressAnyKeyButtonPlayAgainText": "按任意鍵再玩一次...",
  "pressAnyKeyButtonText": "按任意鍵繼續...",
  "pressAnyKeyText": "按任意鍵...",
  "pressJumpToFlyText": "**按跳躍鍵以飛行**",
  "pressPunchToJoinText": "按出拳加入",
  "pressToOverrideCharacterText": "按 ${BUTTONS} 更換你的角色",
  "pressToSelectProfileText": "按 ${BUTTONS} 選擇一個玩家",
  "pressToSelectTeamText": "按${BUTTONS} 選擇一個隊伍",
  "promoCodeWindow": {
    "codeText": "代碼",
    "enterText": "輸入"
  },
  "promoSubmitErrorText": "提交代碼時錯誤：檢查你的網絡連接",
  "ps3ControllersWindow": {
    "macInstructionsText": "關閉PS3背面的電源開關，確保\n您的MAC電腦上啟用了藍牙，然後通過USB連接將您的手柄連接到\n您的MAC電腦上時期配對。之後，您\n就可以使用該手柄上的主頁按鈕以有線(USB)或無線(藍牙)模式\n將其連接到你的電腦上\n\n在一些MAC電腦上配對時可能會提示你輸入密碼\n在此情況下，請參閱一下教程或搜索Google尋求幫助\n\n\n\n\n無線連接的PS3手柄應該出現在\n系統偏好設置->藍牙中的設備列表中。當你想再次使用你的PS3時\n您可以從該列表中移除它們\n\n另外，請確保它們在未使用狀態下時與藍牙斷開連接\n以免其電池持續消耗\n\n藍牙最多可以處理七個連接設備\n雖然您的里程可能會有所不同",
    "ouyaInstructionsText": "若要通過OUYA使用PS3手柄，僅需使用USB連接線\n將其連接配對。這樣做可能會使您的其他手柄斷開連接，因此\n您應該重新啟動您的OUYA，然後拔下USB連接線\n\n然後，你應該能夠使用手柄的主頁按鈕\n以無線模式將其連接。結束遊戲後，按住主頁按鈕\n10秒鐘，以關閉手柄，否則，手柄將持續處於啟動狀態\n並消耗電池",
    "pairingTutorialText": "配對教學視頻",
    "titleText": "用PS3手柄玩 ${APP_NAME}:"
  },
  "punchBoldText": "拳擊",
  "punchText": "拳擊",
  "purchaseForText": "購買花費 ${PRICE}",
  "purchaseGameText": "購買遊戲",
  "purchaseNeverAvailableText": "抱歉， 此版本並不支援遊戲購物。\n請於另一個平台上登入你的帳號，並於該處進行購買。",
  "purchaseNotAvailableText": "此產品目前缺貨。。。",
  "purchasingText": "正在購買...",
  "quitGameText": "退出 ${APP_NAME}?",
  "quittingIn5SecondsText": "將於5秒後退出...",
  "randomPlayerNamesText": "爆破鬼才,ZACK,炸蛋小分隊,隊友摧毀者,炸彈吞噬者,TNT的朋友,冰凍使者,拳擊高手,創世神,炸彈人,機械狂人,大發明家,吹噓海盜,末日預言者",
  "randomText": "隨機",
  "rankText": "排行",
  "ratingText": "排名",
  "reachWave2Text": "進入第二波才可參與排名",
  "readyText": "準備",
  "recentText": "最近",
  "remoteAppInfoShortText": "與家人或者朋友們一起玩${APP_NAME}是非常有趣的！\n您可以連接一個或多個控制器\n或者在手機、平板上安裝${REMOTE_APP_NAME}APP程序\n把他們當作控制器使用",
  "remote_app": {
    "app_name": "BombSquad手柄",
    "app_name_short": "BS手柄",
    "button_position": "按鈕位置",
    "button_size": "按鈕尺寸",
    "cant_resolve_host": "無法解析主機...",
    "capturing": "捕捉中...",
    "connected": "已連接",
    "description": "使用手機或平板電腦作為Bombsquad的遊戲手柄\n一台電視或平板電腦上可以同時連接8台設備，體驗史詩級多人模式的瘋狂遊戲",
    "disconnected": "伺服器斷開鏈接",
    "dpad_fixed": "固定",
    "dpad_floating": "浮動",
    "dpad_position": "方向鍵位置",
    "dpad_size": "方向盤大小",
    "dpad_type": "方向鍵類型",
    "enter_an_address": "輸入地址",
    "game_full": "遊戲連接已滿或不接收更多的連接",
    "game_shut_down": "遊戲關閉",
    "hardware_buttons": "硬件按鈕",
    "join_by_address": "通過地址加入...",
    "lag": "延遲：${SECONDS}秒",
    "reset": "恢復默認值",
    "run1": "運行1",
    "run2": "運行2",
    "searching": "正在搜索Bombsquad遊戲",
    "searching_caption": "點擊遊戲名，進入遊戲\n確保和遊戲處於同一個局域網環境下",
    "start": "開始",
    "version_mismatch": "版本不匹配\n確保Bombsquad與Bombsquad手柄都是\n最新版本後重試"
  },
  "removeInGameAdsText": "在商店中解鎖\"${PRO}\"，以刪除遊戲中的廣告",
  "removeInGameAdsTokenPurchaseText": "!!限時優惠!! 購買任何代幣包以移除廣告",
  "renameText": "重命名",
  "replayEndText": "結束回放",
  "replayNameDefaultText": "終場遊戲回放",
  "replayReadErrorText": "讀取回放文件時出錯",
  "replayRenameWarningText": "如果想保存回放文件，則以遊戲來命名\"${REPLAY}\"，否則溫江將會被覆蓋",
  "replayVersionErrorText": "抱歉，該回放由於遊戲版本不同\n無法播放",
  "replayWatchText": "播放回放",
  "replayWriteErrorText": "寫入遊戲回放時出錯",
  "replaysText": "回放",
  "reportPlayerExplanationText": "利用此電子郵件來舉報作弊、不當言論等其他遊戲不良行為\n請描述如下信息:",
  "reportThisPlayerCheatingText": "作弊",
  "reportThisPlayerLanguageText": "不當言行",
  "reportThisPlayerReasonText": "舉報該玩家的原因是？",
  "reportThisPlayerText": "舉報此玩家",
  "requestingText": "正在請求",
  "restartText": "重新啟動",
  "retryText": "請重試",
  "revertText": "還原",
  "runText": "運行",
  "saveText": "保存",
  "scanScriptsErrorText": "錯誤掃描腳本。 有關詳細信息，請參閱日誌。",
  "scanScriptsMultipleModulesNeedUpdatesText": "${PATH} 和 ${NUM} 個其他模塊需要針對 api ${API} 進行更新。",
  "scanScriptsSingleModuleNeedsUpdatesText": "需要為 api ${API} 更新 ${PATH}。",
  "scoreChallengesText": "得分挑戰",
  "scoreListUnavailableText": "得分列表不可用",
  "scoreText": "得分",
  "scoreUnits": {
    "millisecondsText": "毫秒",
    "pointsText": "分",
    "secondsText": "秒"
  },
  "scoreWasText": "（是 ${COUNT}）",
  "selectText": "選擇",
  "sendInfoDescriptionText": "把帳戶狀態以及遊戲狀態資料給予開發者。\n必須包括你的名稱，以及傳送資料理由。",
  "seriesWinLine1PlayerText": "贏得",
  "seriesWinLine1TeamText": "贏得",
  "seriesWinLine1Text": "贏得",
  "seriesWinLine2Text": "本局！",
  "settingsWindow": {
    "accountText": "賬戶",
    "advancedText": "高級設置",
    "audioText": "音效",
    "controllersText": "控制器",
    "graphicsText": "圖像",
    "playerProfilesMovedText": "注意:玩家檔案已移至主菜單的“賬戶”窗口下",
    "titleText": "設置"
  },
  "settingsWindowAdvanced": {
    "alwaysUseInternalKeyboardDescriptionText": "（注意:遊戲內置輸入法只能讓輸入英文字符和部分符號）",
    "alwaysUseInternalKeyboardText": "使用遊戲內置輸入法",
    "benchmarksText": "基準/壓力測試",
    "devToolsText": "開發工具",
    "disableCameraGyroscopeMotionText": "禁用陀螺儀畫面抖動",
    "disableCameraShakeText": "禁止畫面抖動",
    "disableThisNotice": "（可在高級設置中關閉此通知）",
    "enablePackageModsDescriptionText": "（啟用額外的修改性能，但是禁止網絡遊戲）",
    "enablePackageModsText": "啟用本地程序包修改",
    "enterPromoCodeText": "輸入促銷代碼",
    "forTestingText": "注意：這些數值僅用於測試，並會在退出遊戲後重置",
    "helpTranslateText": "${APP_NAME}的非英語翻譯是其他玩家\n共同努力的成果，如果你希望參與遊戲文本翻譯或修正\n請點擊以下連接。感謝大家對遊戲翻譯提出的貢獻",
    "insecureConnectionsDescriptionText": "可以開放來自受限制國家或互聯網的網上遊玩\n因安全隱憂並不建議使用",
    "insecureConnectionsText": "使用公開網絡連接",
    "kickIdlePlayersText": "自動踢出掛機玩家",
    "kidFriendlyModeText": "兒童模式（低暴力等）",
    "languageText": "語言",
    "moddingGuideText": "修改指南",
    "moddingToolsText": "改裝工具",
    "mustRestartText": "你必須重啟遊戲才能生效",
    "netTestingText": "網絡連接測試",
    "resetText": "恢復默認",
    "sendInfoText": "傳送資料",
    "showBombTrajectoriesText": "顯示炸彈軌跡",
    "showDemosWhenIdleText": "掛機時展示遊戲示範",
    "showDeprecatedLoginTypesText": "展示廢舊的登入選項",
    "showDevConsoleButtonText": "顯示開發控制臺按鈕",
    "showInGamePingText": "顯示遊戲內延遲",
    "showPlayerNamesText": "顯示玩家名稱",
    "showUserModsText": "顯示MOD安裝文件夾",
    "titleText": "高級設置",
    "translationEditorButtonText": "${APP_NAME}翻譯編輯",
    "translationFetchErrorText": "翻譯狀態不可用",
    "translationFetchingStatusText": "檢查翻譯進度...",
    "translationInformMe": "我的語言翻譯可更新時通知我",
    "translationNoUpdateNeededText": "當前語言翻譯文本是最新的!帥呀!",
    "translationUpdateNeededText": "**當前語言翻譯文本需要更新**",
    "vrTestingText": "VR 調試"
  },
  "shareText": "分享",
  "sharingText": "分享中...",
  "showText": "顯示",
  "signInForPromoCodeText": "你必須登錄才能使用促銷代碼",
  "signInWithGameCenterText": "使用Game Center\n來登錄",
  "singleGamePlaylistNameText": "僅 ${GAME}",
  "singlePlayerCountText": "1 玩家",
  "sizeLargeText": "大",
  "sizeMediumText": "中",
  "sizeSmallText": "小",
  "soloNameFilterText": "單挑模式 ${NAME}",
  "soundtrackTypeNames": {
    "CharSelect": "角色選擇",
    "Chosen One": "選定模式",
    "Epic": "史詩模式遊戲",
    "Epic Race": "史詩級競賽",
    "FlagCatcher": "奪旗戰",
    "Flying": "飛行之地",
    "Football": "運旗站",
    "ForwardMarch": "突襲戰",
    "GrandRomp": "佔領戰",
    "Hockey": "冰球戰",
    "Keep Away": "舉旗戰",
    "Marching": "塔防戰",
    "Menu": "主菜單",
    "Onslaught": "衝鋒戰",
    "Race": "競賽",
    "Scary": "據點佔領",
    "Scores": "得分結算屏幕",
    "Survival": "消除戰",
    "ToTheDeath": "死亡競賽",
    "Victory": "最終結算屏幕"
  },
  "spaceKeyText": "空格",
  "statsText": "統計",
  "stopRemindingMeText": "別再提醒我了",
  "storagePermissionAccessText": "需要存儲權限",
  "store": {
    "alreadyOwnText": "您已擁有${NAME}!",
    "bombSquadProNameText": "${APP_NAME} PRO",
    "bombSquadProNewDescriptionText": "•移除遊戲中廣告和煩人的界面\n•解鎖更多遊戲設置\n•以及:",
    "buyText": "購買",
    "charactersText": "人物",
    "comingSoonText": "即將來臨...",
    "extrasText": "額外部分",
    "freeBombSquadProText": "BombSquad現在是免費的，由於最初您是通過購買獲得，您將獲得\nBombSquad Pro和${COUNT}點券，以表感謝\n盡享全新功能，感謝您對Bombsquad的支持\n-Eric",
    "holidaySpecialText": "假日特售",
    "howToSwitchCharactersText": "（進入${SETTINGS} -> ${PLAYER_PROFILES}自定義人物）",
    "howToUseIconsText": "（升級全球檔案以使用圖標）",
    "howToUseMapsText": "（在團隊/混戰遊戲中使用這些地圖）",
    "iconsText": "圖標",
    "loadErrorText": "無法加載頁面\n請檢查網絡連接",
    "loadingText": "加載中",
    "mapsText": "地圖",
    "miniGamesText": "迷你遊戲",
    "oneTimeOnlyText": "（僅一次）",
    "purchaseAlreadyInProgressText": "該物品的購買正在進行中",
    "purchaseConfirmText": "購買${ITEM}?",
    "purchaseNotValidError": "購買失敗\n如果這是一個錯誤，請聯繫${EMAIL}",
    "purchaseText": "購買",
    "saleBundleText": "捆綁售賣",
    "saleExclaimText": "出售",
    "salePercentText": "(-${PERCENT}%)",
    "saleText": "特惠",
    "searchText": "搜索",
    "teamsFreeForAllGamesText": "團隊/混戰遊戲",
    "totalWorthText": "*** ${TOTAL_WORTH} 值 ***",
    "upgradeQuestionText": "更新？",
    "winterSpecialText": "冬季特售",
    "youOwnThisText": "-您已擁有-"
  },
  "storeDescriptionText": "瘋狂的8人派對遊戲!!!\n\n在錦標賽或大小遊戲中(包括但不限於奪旗,冰球,慢動作的死亡競賽)用炸彈炸毁你的朋友(或人機)吧!\n\n簡易的控制模式以及廣泛的控制器支援令召集8個人變得相當容易;甚至可以用 BombSquad Remote 手機程式來用手機作為控制器!\n\n爆炸就是藝術!!\n\n更多資訊請查看www.froemling.net/bombsquad",
  "storeDescriptions": {
    "blowUpYourFriendsText": "炸飛你的朋友",
    "competeInMiniGamesText": "在從競速到飛行的迷你遊戲中一決高下",
    "customize2Text": "自定義角色、迷你遊戲甚至是背景音樂",
    "customizeText": "自定義角色並創建自己的迷你遊戲列表",
    "sportsMoreFunText": "加入炸藥後遊戲變得更加有趣",
    "teamUpAgainstComputerText": "組隊對抗人機"
  },
  "storeText": "商店",
  "submitText": "提交",
  "submittingPromoCodeText": "正在提交代碼...",
  "successText": "大功告成！",
  "supportEmailText": "如果您在使用應用中遇到任何問題，\n請發送郵件至${EMAIL}.",
  "teamNamesColorText": "團隊名稱/顏色...",
  "telnetAccessGrantedText": "Telnet訪問以啟用",
  "telnetAccessText": "檢測到Telnet訪問，是否允許？",
  "testBuildErrorText": "該測試版已失效；請檢查是否存在新版本",
  "testBuildText": "測試版",
  "testBuildValidateErrorText": "無法驗證測試版（網絡連接出錯）",
  "testBuildValidatedText": "測試版已通過驗證，盡情享用",
  "thankYouText": "感謝你的支持！盡情享受遊戲！",
  "threeKillText": "三殺！！",
  "ticketsDescriptionText": "點券可以解鎖新角色，新遊戲，新地圖\n以及更多在商店找到的東西\n\n你可以透過贏取寶箱來獲得更多點券\n（ 方法包括：徵戰、錦標賽、成就）",
  "timeBonusText": "時間獎勵",
  "timeElapsedText": "時間耗盡",
  "timeExpiredText": "時間結束",
  "timeSuffixDaysText": "${COUNT}天",
  "timeSuffixHoursText": "${COUNT}時",
  "timeSuffixMinutesText": "${COUNT}分",
  "timeSuffixSecondsText": "${COUNT}秒",
  "tipText": "提示",
  "titleText": "炸彈小分隊",
  "titleVRText": "BombSquad VR",
  "tokens": {
    "getTokensText": "獲得代幣...",
    "notEnoughTokensText": "代幣不足!",
    "numTokensText": "${COUNT}代幣",
    "openNowDescriptionText": "您有足夠的代幣去\n即時打開這寶箱\n毋需等待",
    "shinyNewCurrencyText": "炸彈小分隊 閃亮亮 的全新遊戲幣!!",
    "tokenPack1Text": "50代幣",
    "tokenPack2Text": "500代幣",
    "tokenPack3Text": "1200代幣",
    "tokenPack4Text": "2600代幣",
    "tokensDescriptionText": "代幣能夠加速寶箱解鎖\n或其他遊戲及帳戶有關功能\n\n你可以於遊戲中贏取代幣或\n購買代幣包\n另外亦可以購買黃金通行證以得到無限代幣",
    "youHaveGoldPassText": "你有黃金通行證\n所有費用已豁免\n盡情享用!!"
  },
  "topFriendsText": "最佳好友",
  "tournamentCheckingStateText": "檢查錦標賽狀態中，請稍後...",
  "tournamentEndedText": "此錦標賽已結束。新的錦標賽已開始",
  "tournamentEntryText": "錦標賽入口",
  "tournamentFinalStandingsText": "最終排名",
  "tournamentResultsRecentText": "最近錦標賽結果",
  "tournamentStandingsText": "錦標賽積分榜",
  "tournamentText": "錦標賽",
  "tournamentTimeExpiredText": "錦標賽時間結束",
  "tournamentsDisabledWorkspaceText": "儅工作區處於開啓狀態時講標賽將被禁用\n如果想解禁錦標賽，請關閉您的工作區並重啓游戲",
  "tournamentsText": "錦標賽",
  "translations": {
    "characterNames": {
      "Agent Johnson": "約翰遜特工",
      "B-9000": "B-9000",
      "Bernard": "伯納德",
      "Bones": "骷髏",
      "Butch": "牛仔邦奇",
      "Easter Bunny": "復活節兔子",
      "Flopsy": "Flopsy",
      "Frosty": "冬日雪人",
      "Gretel": "歌者格雷特",
      "Grumbledorf": "男巫道博",
      "Jack Morgan": "海盜傑克",
      "Kronk": "肌肉男克羅克",
      "Lee": "李",
      "Lucky": "幸運兒",
      "Mel": "大廚梅爾",
      "Middle-Man": "平衡者",
      "Minimus": "小姆斯",
      "Pascal": "企鵝巴斯卡",
      "Pixel": "精靈莉莉絲",
      "Sammy Slam": "薩米斯拉姆",
      "Santa Claus": "聖誕老人",
      "Snake Shadow": "忍者蛇影",
      "Spaz": "鋼盔斯巴子",
      "Taobao Mascot": "淘公仔",
      "Todd McBurton": "托德馬克波頓",
      "Zoe": "遊俠佐伊",
      "Zola": "刺殺者佐拉"
    },
    "coopLevelNames": {
      "${GAME} Training": "${GAME}訓練",
      "Infinite ${GAME}": "無限${GAME}",
      "Infinite Onslaught": "無限衝鋒戰",
      "Infinite Runaround": "無限塔防戰",
      "Onslaught Training": "衝鋒訓練",
      "Pro ${GAME}": "${GAME}Pro",
      "Pro Football": "橄欖球戰Pro",
      "Pro Onslaught": "衝鋒戰Pro",
      "Pro Runaround": "塔防戰Pro",
      "Rookie ${GAME}": "新手${GAME}",
      "Rookie Football": "新手橄欖球戰",
      "Rookie Onslaught": "新手衝鋒戰",
      "The Last Stand": "最終殺敵戰",
      "Uber ${GAME}": "高級${GAME}",
      "Uber Football": "高級橄欖球戰",
      "Uber Onslaught": "高級衝鋒戰",
      "Uber Runaround": "高級塔防戰"
    },
    "displayItemNames": {
      "${C} Tickets": "${C}點券",
      "${C} Tokens": "${C}代幣",
      "Chest": "寶箱",
      "L1 Chest": "壹等寶箱",
      "L2 Chest": "貳等寶箱",
      "L3 Chest": "參等寶箱",
      "L4 Chest": "肆等寶箱",
      "L5 Chest": "伍等寶箱",
      "L6 Chest": "陸等寶箱",
      "Unknown Chest": "寶箱等級: 不明!"
    },
    "gameDescriptions": {
      "Be the chosen one for a length of time to win.\nKill the chosen one to become it.": "在一定時間內取代選定目標進而取得勝利\n殺死選定目標並取而代之",
      "Bomb as many targets as you can.": "盡可能多的摧毀炸毀",
      "Carry the flag for ${ARG1} seconds.": "扛旗 ${ARG1} 秒",
      "Carry the flag for a set length of time.": "在設定時長內扛旗",
      "Crush ${ARG1} of your enemies.": "殺死 ${ARG1} 敵人",
      "Defeat all enemies.": "打敗所有敵人",
      "Dodge the falling bombs.": "躲避所有炸彈",
      "Final glorious epic slow motion battle to the death.": "在最終殺敵中盡量得分吧",
      "Gather eggs!": "收集蛋",
      "Get the flag to the enemy end zone.": "舉旗進入敵方陣地",
      "How fast can you defeat the ninjas?": "你能多快的打敗所有忍者",
      "Kill a set number of enemies to win.": "殺死一定數量的敵人來獲勝",
      "Last one standing wins.": "最終殺敵者獲勝",
      "Last remaining alive wins.": "最終倖存者獲勝",
      "Last team standing wins.": "最終殺敵團隊獲勝",
      "Prevent enemies from reaching the exit.": "阻止敵人到達出口",
      "Reach the enemy flag to score.": "抵達敵方旗幟來得分",
      "Return the enemy flag to score.": "交回敵人旗幟來得分",
      "Run ${ARG1} laps.": "跑${ARG1}圈",
      "Run ${ARG1} laps. Your entire team has to finish.": "跑${ARG1} 圈。你的整個團隊必須來完成",
      "Run 1 lap.": "跑1圈",
      "Run 1 lap. Your entire team has to finish.": "跑1圈。你的整個團隊都需完成",
      "Run real fast!": "快速奔跑",
      "Score ${ARG1} goals.": "${ARG1}進球得分",
      "Score ${ARG1} touchdowns.": "${ARG1}觸地得分",
      "Score a goal.": "一次進球得分",
      "Score a touchdown.": "一次觸地得分",
      "Score some goals.": "多次觸地得分",
      "Secure all ${ARG1} flags.": "固定所有的${ARG1}旗幟",
      "Secure all flags on the map to win.": "固定地圖上的所有旗幟來得分",
      "Secure the flag for ${ARG1} seconds.": "固定旗幟${ARG1}秒",
      "Secure the flag for a set length of time.": "在設定時長內固定旗幟",
      "Steal the enemy flag ${ARG1} times.": "竊取的敵人旗幟${ARG1}次",
      "Steal the enemy flag.": "竊取敵人旗幟",
      "There can be only one.": "誰會是唯一呢？",
      "Touch the enemy flag ${ARG1} times.": "觸碰敵人旗幟${ARG1}次",
      "Touch the enemy flag.": "觸碰敵人旗幟",
      "carry the flag for ${ARG1} seconds": "舉旗${ARG1} 秒",
      "kill ${ARG1} enemies": "殺死${ARG1}敵人",
      "last one standing wins": "最終殺敵者獲勝",
      "last team standing wins": "最終殺敵團隊獲勝",
      "return ${ARG1} flags": "交回${ARG1}旗幟",
      "return 1 flag": "交回1面旗幟",
      "run ${ARG1} laps": "跑${ARG1}圈",
      "run 1 lap": "跑1圈",
      "score ${ARG1} goals": "${ARG1}進球得分",
      "score ${ARG1} touchdowns": "${ARG1}觸地得分",
      "score a goal": "一次進球得分",
      "score a touchdown": "一次觸地得分",
      "secure all ${ARG1} flags": "固定所有的${ARG1}旗幟",
      "secure the flag for ${ARG1} seconds": "固定旗幟${ARG1}秒",
      "touch ${ARG1} flags": "觸碰${ARG1}旗幟",
      "touch 1 flag": "觸碰一次旗幟"
    },
    "gameNames": {
      "Assault": "突襲戰",
      "Capture the Flag": "奪旗戰",
      "Chosen One": "選定模式",
      "Conquest": "佔領戰",
      "Death Match": "死亡競賽",
      "Easter Egg Hunt": "復活蛋獵人",
      "Elimination": "消除戰",
      "Football": "橄欖球戰",
      "Hockey": "冰球戰",
      "Keep Away": "舉起戰",
      "King of the Hill": "據點佔領",
      "Meteor Shower": "炸彈流星戰",
      "Ninja Fight": "忍者大戰",
      "Onslaught": "衝鋒戰",
      "Race": "競速賽",
      "Runaround": "塔防戰",
      "Target Practice": "精準度訓練",
      "The Last Stand": "最終殺敵戰"
    },
    "inputDeviceNames": {
      "Keyboard": "鍵盤",
      "Keyboard P2": "鍵盤P2"
    },
    "languages": {
      "Arabic": "阿拉伯語",
      "Belarussian": "白俄羅斯語",
      "Chinese": "簡體中文",
      "ChineseSimplified": "簡體中文",
      "ChineseTraditional": "繁體中文",
      "Croatian": "克羅地亞語",
      "Czech": "捷克語",
      "Danish": "丹麥語",
      "Dutch": "荷蘭語",
      "English": "英語",
      "Esperanto": "世界語",
      "Filipino": "菲律賓語",
      "Finnish": "芬蘭語",
      "French": "法語",
      "German": "德語",
      "Gibberish": "用於測試",
      "Greek": "希臘語",
      "Hindi": "印度語",
      "Hungarian": "匈牙利語",
      "Indonesian": "印尼語",
      "Italian": "意大利語",
      "Japanese": "日語",
      "Kazakh": "哈薩克語",
      "Korean": "朝鮮語",
      "Malay": "馬來語",
      "Persian": "波斯文",
      "PirateSpeak": "海盜口語",
      "Polish": "波蘭語",
      "Portuguese": "葡萄牙語",
      "PortugueseBrazil": "葡萄牙語（巴西）",
      "PortuguesePortugal": "葡萄牙語（葡萄牙）",
      "Romanian": "羅馬尼亞語",
      "Russian": "俄羅斯語",
      "Serbian": "塞爾維亞語",
      "Slovak": "斯洛伐克語",
      "Spanish": "西班牙語",
      "SpanishLatinAmerica": "西班牙語（拉丁美洲）",
      "SpanishSpain": "西班牙語（西班牙）",
      "Swedish": "瑞典語",
      "Tamil": "泰米爾語",
      "Thai": "泰語",
      "Turkish": "土耳其語",
      "Ukrainian": "烏克蘭語",
      "Venetian": "威尼斯語",
      "Vietnamese": "越南語"
    },
    "leagueNames": {
      "Bronze": "銅牌",
      "Diamond": "鑽石",
      "Gold": "金牌",
      "Silver": "銀牌"
    },
    "mapsNames": {
      "Big G": "大G賽道",
      "Bridgit": "布里吉特橋",
      "Courtyard": "庭院",
      "Crag Castle": "雙子岩城",
      "Doom Shroom": "末日蘑菇谷",
      "Football Stadium": "橄欖球場",
      "Happy Thoughts": "快樂仙境",
      "Hockey Stadium": "冰球場",
      "Lake Frigid": "冰湖賽道",
      "Monkey Face": "猴面",
      "Rampage": "狂暴擂台",
      "Roundabout": "馬蹄木塔",
      "Step Right Up": "對立戰地",
      "The Pad": "平板高塔",
      "Tip Top": "頂峰據點",
      "Tower D": "D氏城堡",
      "Zigzag": "蜿蜒地帶"
    },
    "playlistNames": {
      "Just Epic": "僅限史詩級",
      "Just Sports": "僅限運動類"
    },
    "scoreNames": {
      "Flags": "旗幟",
      "Goals": "進球",
      "Score": "得分",
      "Survived": "倖存",
      "Time": "時間",
      "Time Held": "保持時間"
    },
    "serverResponses": {
      "A code has already been used on this account.": "該賬戶已使用過促銷代碼",
      "A reward has already been given for that address.": "您已經領取過該獎勵了",
      "Account linking successful!": "賬號關聯成功",
      "Account unlinking successful!": "取消關聯成功",
      "Accounts are already linked.": "賬號已經連接",
      "Ad view could not be verified.\nPlease be sure you are running an official and up-to-date version of the game.": "廣告加載失敗。\n請驗證遊戲版本為官方最新版",
      "An error has occurred; (${ERROR})": "出現了一個錯誤(${ERROR})",
      "An error has occurred; please contact support. (${ERROR})": "出現了一個錯誤，請聯繫客服解決(${ERROR})",
      "An error has occurred; please contact support@froemling.net.": "發生了一個錯誤，請聯繫support@froemling.net",
      "An error has occurred; please try again later.": "發生了一個錯誤，請稍後再試",
      "Are you sure you want to link these accounts?\n\n${ACCOUNT1}\n${ACCOUNT2}\n\nThis cannot be undone!": "確定要連接這些賬戶?\n\n${ACCOUNT1}\n${ACCOUNT2}\n\n此操作可在30天后取消",
      "BombSquad Pro unlocked!": "BombSquad Pro已解鎖",
      "Can't link 2 accounts of this type.": "無法連接這兩個賬號",
      "Can't link 2 diamond league accounts.": "無法連接兩個鑽石聯賽的賬號",
      "Can't link; would surpass maximum of ${COUNT} linked accounts.": "無法連接，已超過關聯上線${COUNT}個賬號",
      "Cheating detected; scores and prizes suspended for ${COUNT} days.": "發現賬號作弊行為；得分及獎勵在${COUNT}天內暫停",
      "Could not establish a secure connection.": "無法建立安全連接",
      "Daily maximum reached.": "已達今日上限",
      "Daily sign-in reward": "每天登入獎勵",
      "Entering tournament...": "進入錦標賽...",
      "Invalid code.": "代碼無效",
      "Invalid payment; purchase canceled.": "不可用的付款方式：交易取消",
      "Invalid promo code.": "促銷代碼無效",
      "Invalid purchase.": "購買無效",
      "Invalid tournament entry; score will be ignored.": "錯誤的聯賽資料，分數會被忽略",
      "Item unlocked!": "項目已解除綁定",
      "LINKING DENIED. ${ACCOUNT} contains\nsignificant data that would ALL BE LOST.\nYou can link in the opposite order if you'd like\n(and lose THIS account's data instead)": "連接賬號行為取消，${ACCOUNT}含有\n的重要數據可能會丟失\n如果想要關聯的話，你可以反向鏈接賬號\n(最好用自己的賬號進行關聯)",
      "Link account ${ACCOUNT} to this account?\nAll existing data on ${ACCOUNT} will be lost.\nThis can not be undone.  Are you sure?": "確定將${ACCOUNT}關聯到此賬戶嗎\n${ACCOUNT}將共享數據\n可在30天后取消",
      "Longer streaks lead to better rewards.": "連勝越長，獎勵越好",
      "Max number of playlists reached.": "已達到最大列表數",
      "Max number of profiles reached.": "已達到最大檔案數",
      "Maximum friend code rewards reached.": "邀請碼獎勵達到上限",
      "Message is too long.": "消息過長",
      "New tournament result!": "新的比賽結果！",
      "No servers are available. Please try again soon.": "當前沒有空餘的伺服器，請稍後再試",
      "No slots available. Free a slot and try again.": "沒有可用空位。釋放一個插槽並重試。",
      "Profile \"${NAME}\" upgraded successfully.": "\"${NAME}\"檔案升級成功",
      "Profile could not be upgraded.": "檔案不可升級",
      "Purchase successful!": "購買成功",
      "Received ${COUNT} tickets for signing in.\nCome back tomorrow to receive ${TOMORROW_COUNT}.": "登錄簽到獎勵${COUNT} 點券\n明天簽到可獲得${TOMORROW_COUNT}點券",
      "Server functionality is no longer supported in this version of the game;\nPlease update to a newer version.": "此版本不在支持伺服器功能\n請升級到最新版本",
      "Sorry, there are no uses remaining on this code.": "對不起，此代碼已經無法繼續使用了",
      "Sorry, this code has already been used.": "對不起，此代碼已被使用",
      "Sorry, this code has expired.": "對不起，此代碼已失效",
      "Sorry, this code only works for new accounts.": "對不起，此代碼僅適用於新用戶",
      "Sorry, this has expired.": "抱歉，此物品已經過期。",
      "Still searching for nearby servers; please try again soon.": "正在查詢附近的伺服器，請稍後再試",
      "Streak: ${NUM} days": "連勝: ${NUM}天",
      "Temporarily unavailable; please try again later.": "目前暫不可用，請稍後再試",
      "The tournament ended before you finished.": "本次錦標賽將於在你完成之前結束了",
      "This account cannot be unlinked for ${NUM} days.": "此賬戶在${NUM}天內無法取消關聯",
      "This code cannot be used on the account that created it.": "此代碼無法在創建的其他賬戶上使用",
      "This is currently unavailable; please try again later.": "當前不可用，請稍後再試",
      "This requires version ${VERSION} or newer.": "這需要${VERSION}或更高的版本",
      "Tournaments disabled due to rooted device.": "此設備已禁賽",
      "Tournaments require ${VERSION} or newer": "比賽需要${VERSION}或更高的版本",
      "Unlink ${ACCOUNT} from this account?\nAll data on ${ACCOUNT} will be reset.\n(except for achievements in some cases)": "從此賬戶上取消${ACCOUNT}的關聯？\n${ACCOUNT}上的數據將會被重置\n（在某些情況下成就除外）",
      "WARNING: complaints of hacking have been issued against your account.\nAccounts found to be hacking will be banned.  Please play fair.": "警告：針對你的賬戶發出黑客控訴\n被盜用的賬戶將被禁止。請公平競技",
      "Wait reduced!": "等待減少！",
      "Warning: This version of the game is limited to old account data; things may appear missing or out of date.\nPlease upgrade to a newer version of the game to see your latest account data.": "警告：本版本遊戲僅限舊帳號資料；東西可能會遺失或過時。\n請升級到較新版本的遊戲才能查看您最新的帳戶資料。",
      "Would you like to link your device account to this one?\n\nYour device account is ${ACCOUNT1}\nThis account is ${ACCOUNT2}\n\nThis will allow you to keep your existing progress.\nWarning: this cannot be undone!\n": "是否經你的賬戶連接到此？\n\n你的賬戶為${ACCOUNT1}\n此賬戶為${ACCOUNT2}\n\n你可以保存現有進度\n警告：此操作可在30天后取消",
      "You already own this!": "你已擁有這個",
      "You can join in ${COUNT} seconds.": "你可以在${COUNT}秒後加入",
      "You don't have enough tickets for this!": "你的點券不足",
      "You don't own that.": "你尚未擁有",
      "You got ${COUNT} tickets!": "你獲得了${COUNT}點券",
      "You got ${COUNT} tokens!": "你獲得了${COUNT}代幣",
      "You got a ${ITEM}!": "你獲得了一個${ITEM}!",
      "You got a chest!": "你獲得了一個寶箱!",
      "You got an achievement reward!": "你獲得了一個成就獎項!",
      "You have been promoted to a new league; congratulations!": "你已經被升級至一個全新的聯賽：恭喜",
      "You lost a chest! (All your chest slots were full)": "你失去了一個箱子！ （您的所有寶箱槽都已滿）",
      "You must sign in to do this.": "您必須先登入以繼續此操作。",
      "You must update the app to view this.": "您必須更新應用程式才能查看此內容",
      "You must update to a newer version of the app to do this.": "你必須先更新遊戲才能這麼做",
      "You must update to the newest version of the game to do this.": "你必須更新到最新版本才可以執行此操作",
      "You must wait a few seconds before entering a new code.": "你必須要在輸入新代碼前等待一會",
      "You placed #${RANK} in a tournament!": "你於錦標賽中得到第${RANK}名!",
      "You ranked #${RANK} in the last tournament. Thanks for playing!": "你在上一場錦標賽中排名#${RANK}，繼續加油",
      "Your account was rejected. Are you signed in?": "你的髒號被拒絕，您是否已登陸？",
      "Your ad views are not registering. Ad options will be limited for a while.": "您的廣告瀏覽量未記錄。 廣告選項將在一段時間內受到限制。",
      "Your copy of the game has been modified.\nPlease revert any changes and try again.": "您的遊戲副本已更改\n請恢復任何更改並重試",
      "Your friend code was used by ${ACCOUNT}": "${ACCOUNT}已使用您的促銷代碼"
    },
    "settingNames": {
      "1 Minute": "1分鐘",
      "1 Second": "1秒",
      "10 Minutes": "10分鐘",
      "2 Minutes": "2分鐘",
      "2 Seconds": "2秒",
      "20 Minutes": "20分鐘",
      "4 Seconds": "4秒",
      "5 Minutes": "5分鐘",
      "8 Seconds": "8秒",
      "Allow Negative Scores": "允許負分",
      "Balance Total Lives": "平衡總生命",
      "Bomb Spawning": "生成炸彈",
      "Chosen One Gets Gloves": "選定目標獲得拳擊手套",
      "Chosen One Gets Shield": "選定目標獲得能量護盾",
      "Chosen One Time": "選定模式時間",
      "Enable Impact Bombs": "啟用觸感炸彈",
      "Enable Triple Bombs": "啟用三連炸彈",
      "Entire Team Must Finish": "需要所有隊伍成員一起通過",
      "Epic Mode": "史詩模式",
      "Flag Idle Return Time": "旗幟閒置重置時間",
      "Flag Touch Return Time": "旗幟觸碰重置時間",
      "Hold Time": "保持時間",
      "Kills to Win Per Player": "玩家獲勝擊殺數",
      "Laps": "圈數",
      "Lives Per Player": "每位玩家的初始生命數量",
      "Long": "長",
      "Longer": "更長",
      "Mine Spawning": "地雷生成",
      "No Mines": "無地雷",
      "None": "無",
      "Normal": "正常",
      "Pro Mode": "Pro模式",
      "Respawn Times": "復活時長",
      "Score to Win": "獲勝分數",
      "Short": "短",
      "Shorter": "更短",
      "Solo Mode": "單人模式",
      "Target Count": "目標計數",
      "Time Limit": "時限"
    },
    "statements": {
      "${TEAM} is disqualified because ${PLAYER} left": "${TEAM} 被踢，因為${PLAYER}離開遊戲",
      "Killing ${NAME} for skipping part of the track!": "殺死跳過部分賽道的${NAME}",
      "Warning to ${NAME}:  turbo / button-spamming knocks you out.": "警告：檢測到${NAME}操作異常 將使其被踢出"
    },
    "teamNames": {
      "Bad Guys": "敵方",
      "Blue": "藍隊",
      "Good Guys": "我方",
      "Red": "紅隊"
    },
    "tips": {
      "A perfectly timed running-jumping-spin-punch can kill in a single hit\nand earn you lifelong respect from your friends.": "及時進行跑跳旋轉會打出完美的必殺拳,\n效率高, 而且會令你的朋友尊重你一世。",
      "Always remember to floss.": "好孩子早晚刷牙，並且要善用牙線。",
      "Create player profiles for yourself and your friends with\nyour preferred names and appearances instead of using random ones.": "為自己與朋友製作玩家檔案並使用自己的愛稱及外貌,\n相對於隨機名稱更為易辨認。",
      "Curse boxes turn you into a ticking time bomb.\nThe only cure is to quickly grab a health-pack.": "詛咒之盒把你變成了一個定時炸彈。\n唯一的解決方法是迅速搶佔一個急救包。",
      "Despite their looks, all characters' abilities are identical,\nso just pick whichever one you most closely resemble.": "儘管長相不同，所有人物的技能是相同的\n所以只需隨意挑選一個與你最相似的。",
      "Don't get too cocky with that energy shield; you can still get yourself thrown off a cliff.": "不要因為擁有能量盾牌而狂妄自大；你仍然可能使自己墜入懸崖。",
      "Don't run all the time.  Really.  You will fall off cliffs.": "不要總是奔跑。真的。你可能會墜入懸崖。",
      "Don't spin for too long; you'll become dizzy and fall.": "不要旋轉得太久，不然你會眩暈並摔倒。",
      "Hold any button to run.  (Trigger buttons work well if you have them)": "按住任意按鈕來奔跑。（如果你有的話，扳機按鈕將會很有用）",
      "Hold down any button to run. You'll get places faster\nbut won't turn very well, so watch out for cliffs.": "按住任意按鈕來奔跑。你將會更快地抵達一些地方，\n但是轉彎效果並不好，所以當心懸崖。",
      "Ice bombs are not very powerful, but they freeze\nwhoever they hit, leaving them vulnerable to shattering.": "冰彈傷害力較低，但具有凍結效果\n被擊中者會無法動彈並變得極易粉碎。",
      "If someone picks you up, punch them and they'll let go.\nThis works in real life too.": "如果有人將你捉住，出拳攻擊他們，他們便會放手。\n這在現實生活中同樣奏效。",
      "If you are short on controllers, install the '${REMOTE_APP_NAME}' app\non your mobile devices to use them as controllers.": "如果您缺控制器，在手機上安裝「${REMOTE_APP_NAME}」\n並用手機當控制器。",
      "If you get a sticky-bomb stuck to you, jump around and spin in circles. You might\nshake the bomb off, or if nothing else your last moments will be entertaining.": "如果一個黏黏彈將你困住，你應該四處跳動並轉圈。你\n有機會將炸彈抖落，或如果沒有其他辦法，你最後的時刻將是有趣的。",
      "If you kill an enemy in one hit you get double points for it.": "如果你一擊秒殺一個敵人，你將獲得雙倍積分。",
      "If you pick up a curse, your only hope for survival is to\nfind a health powerup in the next few seconds.": "如果你撿到一個詛咒之盒，你唯一的生存希望是\n在接下來的幾秒內找到一個生命值提升器。",
      "If you stay in one place, you're toast. Run and dodge to survive..": "如果你停留在一個地方，你就完了。為了生存而奔跑和躲避……",
      "If you've got lots of players coming and going, turn on 'auto-kick-idle-players'\nunder settings in case anyone forgets to leave the game.": "如果眾多玩家進進出出，在設置下打開“自動踢出閒置玩家”，\n以防任何玩家忘記離開遊戲。",
      "If your device gets too warm or you'd like to conserve battery power,\nturn down \"Visuals\" or \"Resolution\" in Settings->Graphics": "如果你的設備過熱，或者你想要節省電池電量，\n則在設置->圖形中調低“視覺效果”或“分辨率”",
      "If your framerate is choppy, try turning down resolution\nor visuals in the game's graphics settings.": "如果你的幀速率不穩定，請嘗試在遊戲的\n圖形設置中調低分辨率或視覺效果。",
      "In Capture-the-Flag, your own flag must be at your base to score, If the other\nteam is about to score, stealing their flag can be a good way to stop them.": "在奪旗戰中，你的旗幟必須位於你的基地才能得分，\n如果敵隊即將得分，竊取他們的旗幟是一個不錯的阻止方法。",
      "In hockey, you'll maintain more speed if you turn gradually.": "在冰球戰中，逐漸轉向將使你保持更快的速度。",
      "It's easier to win with a friend or two helping.": "在擁有一名好友或兩個幫扶的情況下更易獲勝",
      "Jump just as you're throwing to get bombs up to the highest levels.": "就像你試圖將炸彈扔到最高點那樣跳起來。",
      "Land-mines are a good way to stop speedy enemies.": "地雷是阻止高速敵人的一個很好的方式。",
      "Many things can be picked up and thrown, including other players.  Tossing\nyour enemies off cliffs can be an effective and emotionally fulfilling strategy.": "很多東西都可以撿起來並投擲，包括其他玩家。將你的\n敵人拋下懸崖可能是一個有效的且情感上可獲得滿足的策略。",
      "No, you can't get up on the ledge. You have to throw bombs.": "不，你不能在攀上岩脊。你必須要投擲炸彈",
      "Players can join and leave in the middle of most games,\nand you can also plug and unplug controllers on the fly.": "玩家可在大多數遊戲中途加入或離開，\n同時，你也可以在百忙中插上或拔出手柄。",
      "Practice using your momentum to throw bombs more accurately.": "練習借助你的力量更準確地投擲炸彈。",
      "Punches do more damage the faster your fists are moving,\nso try running, jumping, and spinning like crazy.": "拳頭跑得越快，拳擊的傷害越高，\n所以請成為飛奔的拳擊手吧。",
      "Run back and forth before throwing a bomb\nto 'whiplash' it and throw it farther.": "在投擲炸彈之前來回跑動，\n以“鞭打”炸彈，並將其投擲更遠。",
      "Take out a group of enemies by\nsetting off a bomb near a TNT box.": "在TNT炸藥箱附近引爆\n一個炸彈來消滅一群敵人。",
      "The head is the most vulnerable area, so a sticky-bomb\nto the noggin usually means game-over.": "頭部是最脆弱的區域，所以一個黏黏彈\n接觸頭部通常便意味著遊戲結束。",
      "This level never ends, but a high score here\nwill earn you eternal respect throughout the world.": "這一關卡永遠不會結束，但是更高的\n得分將助你贏得永世之敬畏。",
      "Throw strength is based on the direction you are holding.\nTo toss something gently in front of you, don't hold any direction.": "投擲力量取決於你所保持的方向。\n如要向前方輕輕投擲某物，不要保持在任何方向。",
      "Tired of the soundtrack?  Replace it with your own!\nSee Settings->Audio->Soundtrack": "不喜歡預設的音樂? 換成自己的音樂吧! \n參見 設置->音頻->背景音樂",
      "Try 'Cooking off' bombs for a second or two before throwing them.": "嘗試在投擲之前將炸彈“爆燃”一秒或兩秒。",
      "Try tricking enemies into killing eachother or running off cliffs.": "試圖誘使敵人互相殘殺或墜入懸崖。",
      "Use the pick-up button to grab the flag < ${PICKUP} >": "使用拾取按鈕來搶奪旗幟< ${PICKUP} >",
      "Whip back and forth to get more distance on your throws..": "來回鞭打以投擲更遠距離……",
      "You can 'aim' your punches by spinning left or right.\nThis is useful for knocking bad guys off edges or scoring in hockey.": "你可以通過左轉或右轉“瞄准”出拳。\n這有利於將壞人擊倒出邊界或在冰球戰中得分。",
      "You can judge when a bomb is going to explode based on the\ncolor of sparks from its fuse:  yellow..orange..red..BOOM.": "你可你可以根據導火線火花的顏色判斷炸彈什麼時候爆炸：\n黃色……橙色……紅色……嘭。",
      "You can throw bombs higher if you jump just before throwing.": "如果投彈前跳起，你將投擲更遠。",
      "You take damage when you whack your head on things,\nso try to not whack your head on things.": "當你用頭部重擊物體時將受到傷害，\n所以盡量不要用頭部重擊物體。",
      "Your punches do much more damage if you are running or spinning.": "如果你奔跑或旋轉，拳擊的傷害將更高。"
    }
  },
  "trophiesRequiredText": "你至少要擁有${NUMBER}個獎杯",
  "trophiesText": "獎杯",
  "trophiesThisSeasonText": "本賽季獎杯",
  "tutorial": {
    "cpuBenchmarkText": "以驚人的速度來運行遊戲教程（用於測試CPU上限）",
    "phrase01Text": "嘿，夥計",
    "phrase02Text": "歡迎遊玩${APP_NAME}!",
    "phrase03Text": "以下有一些適用於此遊戲的技巧:",
    "phrase04Text": "${APP_NAME}在很多情況下是相當講求物理學的。",
    "phrase05Text": "比如，當你出拳時",
    "phrase06Text": "拳頭的傷害取決於你它的速度",
    "phrase07Text": "看到了嗎？如果我們動也不動，我們幾乎無法傷害${NAME}。",
    "phrase08Text": "現在，讓我們跳躍並旋轉起來，以獲得更快的速度",
    "phrase09Text": "啊，這樣就好多了。",
    "phrase10Text": "奔跑也會發揮作用",
    "phrase11Text": "按住任意按鈕來奔跑",
    "phrase12Text": "如果要完成一個很棒的出拳，請持續奔跑和旋轉",
    "phrase13Text": "抱歉囉${NAME}, 犧牲是需要的。",
    "phrase14Text": "你可以撿起投擲物品，如炸彈、旗幟或${NAME}",
    "phrase15Text": "最後，當然有炸彈",
    "phrase16Text": "投擲炸彈需要練習",
    "phrase17Text": "哎呀,這一次貌似並不漂亮",
    "phrase18Text": "移動有助於你投擲的更遠",
    "phrase19Text": "跳躍有助於你投擲的更高",
    "phrase20Text": "甩炸彈會讓你把炸彈投擲到更遠的位置",
    "phrase21Text": "把握好時間可能會十分困難",
    "phrase22Text": "我呸。",
    "phrase23Text": "嘗試將導火線控制的更加精準",
    "phrase24Text": "OHHHHH爆炸就是藝術!!!",
    "phrase25Text": "OK, 教程來到這裏差不多了。",
    "phrase26Text": "現在去完成你的任務吧，兄弟！",
    "phrase27Text": "記住你的訓練，你會活著回來的！",
    "phrase28Text": "應該會...吧",
    "phrase29Text": "祝你好運 :)",
    "randomName1Text": "弗雷迪",
    "randomName2Text": "哈利",
    "randomName3Text": "比爾",
    "randomName4Text": "查克",
    "randomName5Text": "菲利浦",
    "skipConfirmText": "確定要跳過教程？再次按下按鈕來確定",
    "skipVoteCountText": "${COUNT}/${TOTAL} 跳過投票",
    "skippingText": "跳過教程...",
    "toSkipPressAnythingText": "（按下任意鍵來跳過教程）"
  },
  "twoKillText": "雙殺！",
  "uiScaleText": "介面大小",
  "unavailableText": "不可用",
  "unclaimedPrizesText": "您有無人領會的獎品！",
  "unconfiguredControllerDetectedText": "檢測到未配置的手柄",
  "unlockThisInTheStoreText": "這必須從商店解鎖",
  "unlockThisProfilesText": "如需創建超過${NUM}個檔案，你需要",
  "unlockThisText": "你需要這些來解鎖",
  "unsupportedControllerText": "抱歉，不支持控制器\"${NAME}\"",
  "unsupportedHardwareText": "抱歉，此版本的遊戲不支持該硬件",
  "upFirstText": "進入第一局",
  "upNextText": "進入比賽${COUNT}第二局",
  "updatingAccountText": "更新你的賬戶",
  "upgradeText": "升級",
  "upgradeToPlayText": "你必須在商店裡解鎖${PRO}以體驗此內容",
  "useDefaultText": "使用默認值",
  "userSystemScriptsCreateText": "創建用家自訂程式碼",
  "userSystemScriptsDeleteText": "拆除用家自訂程式碼",
  "usesExternalControllerText": "該遊戲使用外部手柄進行接入",
  "usingItunesText": "使用音樂軟件設置背景音樂...",
  "v2AccountLinkingInfoText": "要鏈接 V2 帳戶，請使用“管理帳戶”按鈕。",
  "v2AccountRequiredText": "此需要V2帳戶。請更新帳戶後再試。",
  "validatingTestBuildText": "測試版驗證中",
  "viaText": "其他賬戶",
  "victoryText": "勝利！",
  "voteDelayText": "你不能在${NUMBER}秒內發起一個新的投票",
  "voteInProgressText": "已經有一個投票正在進行中了",
  "votedAlreadyText": "你已經參與過投票了",
  "votesNeededText": "通過需要${NUMBER}個投票",
  "vsText": "vs.",
  "waitingForHostText": "(等待${HOST}繼續)",
  "waitingForPlayersText": "等待玩家加入",
  "waitingInLineText": "正在派對等候（派對爆滿）",
  "watchAVideoText": "觀看一個廣告視頻",
  "watchAnAdText": "觀看廣告",
  "watchWindow": {
    "deleteConfirmText": "刪除\"${REPLAY}\"?",
    "deleteReplayButtonText": "刪除\n回放",
    "myReplaysText": "我的回放",
    "noReplaySelectedErrorText": "未選擇回放",
    "playbackSpeedText": "回放速度: ${SPEED}",
    "renameReplayButtonText": "重命名\n回放",
    "renameReplayText": "重命名\"${REPLAY}\"至：",
    "renameText": "重命名",
    "replayDeleteErrorText": "刪除回放錯誤",
    "replayNameText": "錄像名稱",
    "replayRenameErrorAlreadyExistsText": "該名稱的回放已經存在",
    "replayRenameErrorInvalidName": "無法重命名回放:名稱無效",
    "replayRenameErrorText": "重命名回放錄像時出現錯誤。",
    "sharedReplaysText": "已分享錄像",
    "titleText": "回放錄像",
    "watchReplayButtonText": "觀看\n重放"
  },
  "waveText": "波",
  "wellSureText": "確定！",
  "whatIsThisText": "這是什麼？",
  "wiimoteLicenseWindow": {
    "titleText": "DarwiinRemote版權擁有©"
  },
  "wiimoteListenWindow": {
    "listeningText": "監聽Wiimotes...",
    "pressText": "同時按下Wiimote的按鈕1和按鈕2",
    "pressText2": "再較新的安裝有Motion Plus的Wiimotes上，可按下背部紅色的'sync'按鈕作為替代"
  },
  "wiimoteSetupWindow": {
    "copyrightText": "DarwiinRemote  版權所有",
    "listenText": "監聽",
    "macInstructionsText": "確保您Mac上的Wil已關閉且藍牙功能已啟用\n然後按下監聽，Wiimote支持可能出現不穩定\n所以在完成連接之前\n您肯呢個需要嘗試多次\n\n藍牙需能夠處理多達7台連接設備\n但您的里程可能會有所不同\n\nBombsquad支持原裝Wiimotes, Nunchuks\n及經典手柄\n較新版本的Wii Remote Plus現也可以使用\n但與附件不兼容",
    "thanksText": "感謝DarwiinRemote團隊的努力\n這一切已成為可能",
    "titleText": "Wiimote設置"
  },
  "winsPlayerText": "${NAME}贏了！",
  "winsTeamText": "${NAME}贏了！",
  "winsText": "${NAME}贏了！",
  "workspaceSyncErrorText": "同步${WORKSPACE}時出錯，詳情日志已輸出",
  "workspaceSyncReuseText": "無法同步${WORKSPACE}，重複使用以前的同步版本",
  "worldScoresUnavailableText": "無法讀入全球分數",
  "worldsBestScoresText": "全球最佳分數",
  "worldsBestTimesText": "全球最佳時間",
  "xbox360ControllersWindow": {
    "getDriverText": "獲取驅動程式",
    "macInstructions2Text": "如果想使用無線手柄，您還需要\n“用於Windows的無線Xbox360手柄的無線接收器”\n一個接收器可讓你連接多達4個手柄\n\n重要提示：第三方接收器與此驅動程序不兼容\n確保您的接收器標示有“Microsoft”而非“Xbox360”\nMicrosoft不再單獨出售該產品，所以您需要獲得\n手柄附帶的接收器或在eBoy搜索其他設備\n\n如果這對你有幫助，請考慮在驅動程序開發人員\n網站進行捐贈",
    "macInstructionsText": "若需使用Xbox360控制器，你需要安裝\n下方超鏈接中的Mac 專用驅動。\n這個驅動同時支持無線與有限連接方式。",
    "ouyaInstructionsText": "如果要在Bombsquad中使用有線Xbox360手柄，只需\n將其插入USB接口。您可以使用USB集線器\n以連接多個手柄\n\n如果要使用無線手柄，您需要一台無線接收器\n其可以作為“用於Windows的無線Xbox360手柄”\n安裝包的一部分或單獨出售。每一個接收器插入一個USB接口\n允許你連接多達4個手柄",
    "titleText": "通過${APP_NAME}使用Xbox 360 控制器:"
  },
  "yesAllowText": "是的，允許!",
  "yourBestScoresText": "最佳分數",
  "yourBestTimesText": "最佳時間",
  "yourPrizeText": "獎勵:"
}