{
  "format": ["stdmap", 1],
  "globals": {
    "ambient_color": [1.1, 1.2, 1.3],
    "tint": [1.1, 1.2, 1.3],
    "vignette_inner": [0.9, 0.9, 0.93],
    "vignette_outer": [0.65, 0.6, 0.55]
  },
  "locations": {
    "area_of_interest_bounds": [
      {"center": [-0.25, 3.83, -1.53], "size": [19.15, 7.31, 8.44]}
    ],
    "ffa_spawn": [
      {"center": [-5.87, 3.72, -1.62], "size": [0.94, 1.0, 1.82]},
      {"center": [5.16, 3.76, -1.44], "size": [0.77, 1.0, 1.82]},
      {"center": [-0.43, 3.76, -1.56], "size": [4.03, 1.0, 0.27]}
    ],
    "flag": [
      {"center": [-7.35, 3.77, -1.62]},
      {"center": [6.89, 3.77, -1.44]}
    ],
    "flag_default": [
      {"center": [-0.22, 3.8, -1.56]}
    ],
    "map_bounds": [
      {"center": [-0.19, 7.48, -1.31], "size": [27.42, 18.47, 19.52]}
    ],
    "powerup_spawn": [
      {"center": [6.83, 4.66, 0.19]},
      {"center": [-7.25, 4.73, 0.25]},
      {"center": [6.83, 4.66, -3.46]},
      {"center": [-7.25, 4.73, -3.4]}
    ],
    "shadow_lower_bottom": [
      {"center": [-0.22, 2.83, 2.68]}
    ],
    "shadow_lower_top": [
      {"center": [-0.22, 3.5, 2.68]}
    ],
    "shadow_upper_bottom": [
      {"center": [-0.22, 6.31, 2.68]}
    ],
    "shadow_upper_top": [
      {"center": [-0.22, 9.47, 2.68]}
    ],
    "spawn": [
      {"center": [-5.87, 3.72, -1.62], "size": [0.94, 1.0, 1.82]},
      {"center": [5.16, 3.76, -1.44], "size": [0.77, 1.0, 1.82]}
    ]
  },
  "name": "Bridgit",
  "play_types": ["melee", "team_flag", "keep_away"],
  "preview_texture": "bridgitPreview",
  "terrain_nodes": [
    {
      "collision_mesh": "bridgitLevelBottom",
      "color_texture": "bridgitLevelColor",
      "comment": "Top portion of bridge.",
      "materials": ["footing"],
      "mesh": "bridgitLevelTop"
    },
    {
      "color_texture": "bridgitLevelColor",
      "comment": "Bottom portion of bridge with no lighting effects.",
      "lighting": false,
      "mesh": "bridgitLevelBottom"
    },
    {
      "background": true,
      "color_texture": "natureBackgroundColor",
      "comment": "Visible background.",
      "lighting": false,
      "mesh": "natureBackground"
    },
    {
      "background": true,
      "color_texture": "mesh_bg_tex",
      "comment": "360 degree bg for vr.",
      "lighting": false,
      "mesh": "bg_vr_fill_mesh",
      "vr_only": true
    },
    {
      "bumper": true,
      "collision_mesh": "railing_collide_mesh",
      "comment": "Invisible railing to help prevent falls.",
      "materials": ["railing"]
    },
    {
      "collision_mesh": "collide_bg",
      "comment": "Collision shape for bg",
      "materials": ["footing", "friction@10", "death"]
    }
  ]
}